A Survey of Spatial Deformation from a User-Centered Perspective

被引:89
|
作者
Gain, James [1 ]
Bechmann, Dominique [2 ]
机构
[1] Univ Cape Town, ZA-7700 Rondebosch, South Africa
[2] Univ Strasbourg, LSIIT, Strasbourg, France
来源
ACM TRANSACTIONS ON GRAPHICS | 2008年 / 27卷 / 04期
关键词
Free-form deformation; spatial deformation; warping;
D O I
10.1145/1409625.1409629
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
The spatial deformation methods are a family of modeling and animation techniques for indirectly reshaping an object by warping the surrounding space, with results that are similar to molding a highly malleable substance. They have the virtue of being computationally efficient (and hence interactive) and applicable to a variety of object representations. In this article we survey the state of the art in spatial deformation. Since manipulating ambient space directly is infeasible, deformations are controlled by tools of varying dimension-points, curves, surfaces and volumes-and it is on this basis that we classify them. Unlike previous surveys that concentrate on providing a single underlying mathematical formalism, we use the user-centered criteria of versatility, ease of use, efficiency and correctness to compare techniques.
引用
收藏
页数:21
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