Providing plasticity and redistribution for 3D user interfaces using the D3PART model

被引:3
|
作者
Lacoche, Jeremy [1 ]
Duval, Thierry [2 ,3 ]
Arnaldi, Bruno [4 ,5 ]
Maisel, Eric [6 ,7 ]
Royan, Jerome [8 ]
机构
[1] Inria Rennes, UMR CNRS Irisa 6074, IRT B Com, Cesson Sevigne, France
[2] IMT Atlantique, UMR CNRS Lab STIC 6285, Brest, France
[3] Telecom Bretagne, UMR CNRS Lab STIC 6285, IRT B Com, Cesson Sevigne, France
[4] INSA Rennes, UMR CNRS Irisa 6074, Inria Rennes, Rennes, France
[5] INSA Rennes, Inria Rennes, UMR CNRS Irisa 6074, IRT B Com, Cesson Sevigne, France
[6] ENIB, UMR CNRS Lab STIC 6285, Brest, France
[7] ENIB, UMR CNRS Lab STIC 6285, IRT B Com, Cesson Sevigne, France
[8] IRT B Com, Cesson Sevigne, France
关键词
Plasticity; Redistribution; 3D user interfaces; Virtual reality;
D O I
10.1007/s12193-017-0239-x
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
We propose dynamic 3D plastic and redistributable technology (D3PART), a model to handle redistribution for 3D user interfaces. Redistribution consists in changing the components distribution of an interactive system across different dimensions such as, platform, display and user. Our work is based on previous models for the creation of 3D plastic user interfaces, interactive systems that can handle the context of use modifications while preserving usability. In our previous work, we proposed a task model, a device model and an application component model for the creation of plastic user interfaces that handle the 3D specificities. With D3PART, we extend these models in order to include redistribution capabilities. The final solution lets developers create applications where 3D content and tasks can be automatically redistributed across the different dimensions at runtime. The proposed redistribution process is based on a client-server architecture with a meta-user interface to control the redistribution configuration. In order to illustrate D3PART, we describe three different scenarios of redistribution between a tablet and a CAVE for a 3D application for furniture planning. Indeed, with an implementation of our model, we show how redistribution can be used at runtime to combine these platforms, to switch seamlessly from one platform to another, and lastly, how redistribution can be used to create a collaborative context of use.
引用
收藏
页码:197 / 210
页数:14
相关论文
共 50 条
  • [41] A comparison of 3D visualization technologies and their user interfaces with data specific to architecture
    Göttig, R
    Newton, J
    Kaufmann, S
    RECENT ADVANCES IN DESIGN AND DECISION SUPPORT SYSTEMS IN ARCHITECTURE AND URBAN PLANNING, 2004, : 99 - 111
  • [42] Machine Learning Based Interaction Technique Selection for 3D User Interfaces
    Lacoche, Jeremy
    Duval, Thierry
    Arnaldi, Bruno
    Maisel, Eric
    Royan, Jerome
    VIRTUAL REALITY AND AUGMENTED REALITY, EUROVR 2019, 2019, 11883 : 33 - 51
  • [43] 3D and 2D/3D holograms model
    A. A. Boriskevich
    V. K. Erohovets
    V. V. Tkachenko
    Optical Memory and Neural Networks, 2012, 21 (4) : 242 - 248
  • [44] Design issues for conversational user interfaces:: Animating and controlling 3D faces
    Müller, W
    Spierling, U
    Alexa, M
    Iurgel, I
    DEFORMABLE AVATARS, 2001, 68 : 228 - 239
  • [45] Entering the Next Dimension: A Review of 3D User Interfaces for Virtual Reality
    Yeo, Adriel
    Kwok, Benjamin W. J.
    Joshna, Angelene
    Chen, Kan
    Lee, Jeannie S. A.
    ELECTRONICS, 2024, 13 (03)
  • [46] PARIS3D: Reasoning-Based 3D Part Segmentation Using Large Multimodal Model
    Kareem, Amrin
    Lahoud, Jean
    Cholakkal, Hisham
    COMPUTER VISION - ECCV 2024, PT LXXII, 2025, 15130 : 466 - 482
  • [47] A methodological evaluation of natural user interfaces for immersive 3D Graph explorations
    Erra, Ugo
    Malandrino, Delfina
    Pepe, Luca
    JOURNAL OF VISUAL LANGUAGES AND COMPUTING, 2018, 44 : 13 - 27
  • [48] Navigation and orientation in 3D user interfaces: the impact of navigation aids and landmarks
    Parush, A
    Berman, D
    INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES, 2004, 61 (03) : 375 - 395
  • [49] [DEMO] Towards Augmented Reality User Interfaces in 3D Media Production
    Krichenbauer, Max
    Yamamoto, Goshiro
    Taketomi, Takafumi
    Sandor, Christian
    Kato, Hirokazu
    2014 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY (ISMAR) - SCIENCE AND TECHNOLOGY, 2014, : 351 - 351
  • [50] User interfaces for direct interaction with 3d planning data in the operating room
    Ritter, Felix
    Hansen, Christian
    Wilkens, Kjen
    Köhn, Alexander
    Peitgen, Heinz-Otto
    i-com, 2009, 8 (01) : 24 - 31