Digital immersive interactive experience design of museum cultural heritage based on virtual reality technology

被引:6
|
作者
Man, Sihuang [1 ]
Gao, Ze [2 ,3 ]
机构
[1] NYU, Sch Culture Educ & Human Dev, Steinhardt, New York, NY USA
[2] Hong Kong Univ Sci & Technol, Div Emerging InterdisciplinaryAreas, Hong Kong, Peoples R China
[3] Hong Kong Univ Sci & Technol Guangzhou, Computat Media & Arts, Guangzhou, Peoples R China
关键词
museum cultural heritage; virtual reality technology; digital design; immersive interactive experience; virtual display; three-dimensional modeling;
D O I
10.1117/1.JEI.32.1.011208
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
With the upsurge of urban construction, public buildings such as museums have attracted more and more attention as the business card of the city. The museum business is developing rapidly, and the artistic concepts appearing in museums are gradually differentiated and conceptualized, paying more attention to the experience and feeling of the visitors. With the continuous intervention of high technology and new media, the visual expression of museums has become more diverse. With the advent of virtual reality (VR) technology, more and more technological means have been introduced into the design of museum exhibits. It eliminates the boring feeling of the general public about the original exhibition method of the museum, while enriching the fun of visiting the museum. To provide visitors with an immersive experience in which virtual and reality intersect, we study the design of a digital immersive interactive experience for museum cultural heritage based on VR technology. By combining current technological development and policy advantages, we describe the innovative ideas and design schemes of museums applying VR and augmented reality technology and discuss the practical value and importance of establishing designs through experiments. The experimental data show that the use of VR technology to digitally design the cultural heritage of museums enhances the immersion and interaction of tourists in the experience, and the score for the VR model was 9.23% higher than that of the traditional forms, which shows that VR promotes the dissemination of the cultural heritage of museums.
引用
收藏
页数:16
相关论文
共 50 条
  • [1] Immersive Experience Design of Digital Media Interactive Art Based on Virtual Reality
    Li K.
    Zhu J.
    Computer-Aided Design and Applications, 2024, 21 (S7): : 164 - 177
  • [2] Exploration and Analysis of Design of Museum Interactive Experience Based on Virtual Reality Technology
    Gao J.
    Computer-Aided Design and Applications, 2024, 21 (S17): : 76 - 91
  • [3] Immersive Museum: Design and Develop an Interactive Virtual Museum Experience
    Xu, Jiayi
    Yang, Lei
    Guo, Meng
    Gao, Fei
    Yin, Yujian
    CROSS-CULTURAL DESIGN, PT III, CCD 2023, 2023, 14024 : 152 - 161
  • [4] Virtual Reality Immersive Interactive Design Based on Big Data Technology
    Wang, Yang
    20TH INT CONF ON UBIQUITOUS COMP AND COMMUNICAT (IUCC) / 20TH INT CONF ON COMP AND INFORMATION TECHNOLOGY (CIT) / 4TH INT CONF ON DATA SCIENCE AND COMPUTATIONAL INTELLIGENCE (DSCI) / 11TH INT CONF ON SMART COMPUTING, NETWORKING, AND SERV (SMARTCNS), 2021, : 436 - 444
  • [5] Interactive Design of Museum Display Space Based on Virtual and Reality Technology
    Li, Manqi
    Wang, Guohua
    Fu, Xiao
    Ren, Lili
    WIRELESS COMMUNICATIONS & MOBILE COMPUTING, 2022, 2022
  • [6] The Ethics of Virtual Reality Interactive Digital Narratives in Cultural Heritage
    Barbara, Jonathan
    Koenitz, Hartmut
    Bakk, Agnes Karolina
    INTERACTIVE STORYTELLING, ICIDS 2021, 2021, 13138 : 288 - 292
  • [7] Interactive experience of sculpture design based on virtual reality technology
    Guo S.
    Song Y.
    Applied Mathematics and Nonlinear Sciences, 2024, 9 (01)
  • [8] Interactive Media Information Security Immersive Experience System Based on Virtual Reality Technology
    Zhuang, Ziyou
    IETE JOURNAL OF RESEARCH, 2021,
  • [9] MedusoZoa - An Immersive and Interactive Virtual Reality Installation in a Museum
    de Carvalho Souza, Alyson Matheus
    do Nascimento Barbosa, Daniel Miqueias
    Magalhaes Bessa, Olavo Fontes
    Ramos, Everardo Araujo
    Renno-Costa, Cesar
    24TH SYMPOSIUM ON VIRTUAL AND AUGMENTED REALITY, SVR 2022, 2022, : 39 - 46
  • [10] Assessing Creativity and User Experience in Immersive Virtual Reality with Cultural Heritage Learning
    Tang, Haiqing
    Zhang, Chi
    Li, Qiang
    INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION, 2024,