Investigating how immersive virtual reality and active navigation mediate the experience of virtual concerts

被引:5
|
作者
Lo, Shih-Yu [1 ]
Lai, Chih-Yuan [1 ]
机构
[1] Natl Yang Ming Chiao Tung Univ, Inst Commun Studies, Hsinchu, Taiwan
关键词
CHARACTER IDENTIFICATION; VISITORS EXPERIENCE; FLOW EXPERIENCE; MEMORY; EMPATHY; ENVIRONMENTS; BEHAVIOR; IMPACT; MODEL;
D O I
10.1038/s41598-023-35369-0
中图分类号
O [数理科学和化学]; P [天文学、地球科学]; Q [生物科学]; N [自然科学总论];
学科分类号
07 ; 0710 ; 09 ;
摘要
We conducted an experiment to examine how virtual reality (VR) and active navigation interact to improve audience experience in virtual concerts. To manipulate the medium, the participants were presented with concert-related audiovisual stimuli via a head-mounted VR device or a computer. To manipulate the participants' access to different perspectives (navigation mode), they were allowed to actively switch, or were passively guided, between the audience's perspective and the performer's perspective. According to the results, VR and active navigation induced a higher sense of presence (feeling of being somewhere else) than did computer and passive navigation, and thus, they increased the audience's state of flow and gave them higher degrees of satisfaction and concert-attending intention. VR and active navigation also increased the participants' role identification (feeling of being someone else), which again gave them higher degrees of satisfaction and concert-attending intention. This research contributes to the literature supporting VR's enhancement of concert experiences and further highlights the important relationship between action, perception, and experience satisfaction.
引用
收藏
页数:10
相关论文
共 50 条
  • [21] A Postphenomenological Framework for Studying User Experience of Immersive Virtual Reality
    Vindenes, Joakim
    Wasson, Barbara
    FRONTIERS IN VIRTUAL REALITY, 2021, 2
  • [22] IMMERSIVE PALEONTOLOGICAL EXPERIENCE THROUGH VIRTUAL AND AUGMENTED REALITY REPRESENTATION
    Almeida, Gustavo C.
    Zanotta, Daniel C.
    Guimaraes, Taina T.
    Marques, Ademir, Jr.
    Horodyski, Rodrigo S.
    Gonzaga, Luiz, Jr.
    Veronez, Mauricio R.
    Souza, Vinicius C.
    IGARSS 2023 - 2023 IEEE INTERNATIONAL GEOSCIENCE AND REMOTE SENSING SYMPOSIUM, 2023, : 2297 - 2300
  • [23] Evaluating the Human Experience of Autonomous Boats with Immersive Virtual Reality
    Venverloo, Titus
    Duarte, Fabio
    Benson, Tom
    Bitran, Quentin
    Beldad, Ardion D.
    Alvarez, Ricardo
    Ratti, Carlo
    JOURNAL OF URBAN TECHNOLOGY, 2021, 28 (3-4) : 141 - 154
  • [24] SuperDreamCity: An immersive virtual reality experience that responds to electrodermal activity
    Friedman, Doron
    Suji, Kana
    Slater, Mel
    AFFECTIVE COMPUTING AND INTELLIGENT INTERACTION, PROCEEDINGS, 2007, 4738 : 570 - +
  • [25] Learning experience design with immersive virtual reality in physics education
    Georgiou, Yiannis
    Tsivitanidou, Olia
    Ioannou, Andri
    ETR&D-EDUCATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT, 2021, 69 (06): : 3051 - 3080
  • [26] "Wow" Experience with Immersive Reality: Gamification in the Tec Virtual Campus
    Glez Almaguer, Carlos Alberto
    Aguirre Acosta, Angeles Carolina
    Roman Jimenez, Olaf Ramiro
    2021 MACHINE LEARNING-DRIVEN DIGITAL TECHNOLOGIES FOR EDUCATIONAL INNOVATION WORKSHOP, 2021,
  • [27] Learning experience design with immersive virtual reality in physics education
    Yiannis Georgiou
    Olia Tsivitanidou
    Andri Ioannou
    Educational Technology Research and Development, 2021, 69 : 3051 - 3080
  • [28] A QoE Evaluation of an Immersive Virtual Reality Autonomous Driving Experience
    Gomes, Guilherme Daniel
    Flynn, Ronan
    Murray, Niall
    2020 TWELFTH INTERNATIONAL CONFERENCE ON QUALITY OF MULTIMEDIA EXPERIENCE (QOMEX), 2020,
  • [29] Investigating the Third Dimension for Authentication in Immersive Virtual Reality and in the Real World
    George, Ceenu
    Khamis, Mohamed
    Buschek, Daniel
    Hussmann, Heinrich
    2019 26TH IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR), 2019, : 277 - 285
  • [30] Beyond Slideshows - Investigating the Impact of Immersive Virtual Reality on Science Learning
    Froehlich, Fabian
    Hovey, Chris
    Reza, Sameen
    Plass, Jan L.
    2024 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES, VR 2024, 2024, : 945 - 950