An Edge Server Placement Algorithm Based on Graph Convolution Network

被引:23
|
作者
Ling, Chen [1 ]
Feng, Zebang [2 ]
Xu, Liyan [2 ]
Huang, Qian [3 ]
Zhou, Yinsheng [3 ]
Zhang, Weizhe [1 ]
Yadav, Rahul [4 ]
机构
[1] Harbin Inst Technol, Sch Comp Sci & Technol, Harbin 150001, Peoples R China
[2] Peking Univ, Coll Architecture & Landscape Architecture, Beijing 100871, Peoples R China
[3] Huawei Technol, Serv Lab, Shenzhen, Peoples R China
[4] Peng Cheng Lab, Cyberspace Secur Res Ctr, Shenzhen 518055, Peoples R China
基金
中国国家自然科学基金;
关键词
Servers; Delays; Edge computing; 5G mobile communication; Base stations; Energy consumption; Telecommunication traffic; graph convolution network; edge server placement; heuristic algorithm; 5G network; THINGS;
D O I
10.1109/TVT.2022.3226681
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
Efficient edge server placement techniques select optimal locations for edge servers to improve network and energy performance. However, without prior knowledge of users' resource demands, the possibilities of optimal location for these edge servers within a network are vast, which is a challenging problem. On the other hand, most existing techniques ignore the influence of user mobility on user's resources demand, violation of low-latency, and high energy consumption of 5G networks. Therefore, this article addresses the edge server placement problem using network traffic to estimate the user resource demands. We first use a network traffic prediction model based on Graph Convolution Network to generate network traffic distribution. Second, the problem of edge server placement is formulated as a constraint optimization problem that places edge servers strategically to balance energy and latency. Searching randomly through many possible solutions and selecting the most descriptive optimal solutions can be time-consuming. Therefore, we used the particle swarm optimization (PSO) algorithm to optimize network delay and energy consumption, especially for high mobility areas. Experimental results are obtained to compare the performance of the proposed algorithm with existing methods. We evaluate the algorithm based on the real dataset from Shenzhen, Futian District. The results show our proposed algorithm averagely reduces edge servers' total cost and overloaded numbers by 23.98% and 52.71%, respectively.
引用
收藏
页码:5224 / 5239
页数:16
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