A Novel Strategy for Constructing Large-Scale Forest Scene: Integrating Forest Hierarchical Models and Tree Growth Models to Improve the Efficiency and Stability of Forest Polymorphism Simulation

被引:3
|
作者
Lei, Kexin [1 ,2 ]
Zhang, Huaiqing [1 ,2 ]
Qiu, Hanqing [1 ,2 ]
Yang, Tingdong [1 ,2 ]
Liu, Yang [1 ,2 ]
Zhang, Jing [1 ,2 ]
Hu, Xingtao [1 ,2 ]
Cui, Zeyu [1 ,2 ]
机构
[1] Chinese Acad Forestry, Inst Forest Resource Informat Tech, Beijing 100091, Peoples R China
[2] Natl Forestry & Grassland Adm, Key Lab Forestry Remote Sensing & Informat Syst, Beijing 100091, Peoples R China
来源
FORESTS | 2023年 / 14卷 / 08期
基金
中国国家自然科学基金;
关键词
large-scale forest scenes; stand structure; forest hierarchical model; dynamic visualization simulation of growth; VISUAL SIMULATION; OPTIMIZATION; PINE;
D O I
10.3390/f14081595
中图分类号
S7 [林业];
学科分类号
0829 ; 0907 ;
摘要
Modeling large-scale scenarios of diversity in real forests is a hot topic in forestry research. At present, there is a common problem of simple and poor model scalability in large-scale forest scenes. Forest growth is often carried out using a holistic scaling approach, which does not reflect the diversity of trees in nature. To solve this problem, we propose a method for constructing large-scale forest scenes based on forest hierarchical models, which can improve the dynamic visual effect of large-scale forest landscape polymorphism. In this study, we constructed tree hierarchical models of corresponding sizes using the detail attribute data of 29 subplots in the Shanxia Experimental Forest Farm in Jiangxi Province. The growth values of trees of different ages were calculated according to the hierarchical growth model of trees, and the growth dynamic simulation of large-scale forest scenes constructed by the integrated model and hierarchical model was carried out using three-dimensional visualization technology. The results indicated that the runtime frame rate of the scene constructed by the hierarchical model was 30.63 fps and the frame rate after growth was 29.68 fps, which met the operational requirements. Compared with the traditional integrated model, the fluctuation value of the frame rate of the hierarchical model was 0.036 less than that of the integrated model, and the scene ran stably. The positive feedback rate of personnel evaluation reached 95%. In this study, the main conclusion is that our proposed method achieves polymorphism in large-scale forest scene construction and ensures the stability of large-scale scene operation.
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页数:21
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