Experiential AR/VR: a consumer and service framework and research agenda

被引:27
|
作者
Zarantonello, Lia [1 ]
Schmitt, Bernd H. [2 ]
机构
[1] Univ Roehampton, Fac Business & Law, London, England
[2] Columbia Univ, Business Sch, New York, NY USA
关键词
Consumer experience; Experiential consumption; Service experience; Augmented reality; Virtual reality; Consumer journey; AUGMENTED REALITY TECHNOLOGY; VIRTUAL-REALITY; BRAND EXPERIENCE; CO-CREATION; IMPACT; CONCEPTUALIZATION; CONSUMPTION; FUTURE; SMARTPHONE; INTERNET;
D O I
10.1108/JOSM-12-2021-0479
中图分类号
C93 [管理学];
学科分类号
12 ; 1201 ; 1202 ; 120202 ;
摘要
Purpose The paper focuses on extended reality technologies and their potential contribution to the improvement of services. First, it identifies extended reality technologies (AR/VR) as the most promising interfaces to enable an experiential consumption of the services. It then summarises their properties and discusses similarities and differences. Last, it maps these technologies onto a consumer psychology framework of experience to derive possible areas of future research. Design/methodology/approach The authors conduct a literature review and present a conceptual framework of AR/VR contributions on experience. Findings The study provides an up-to-date literature review including AR and VR applications for consumer and service experience, as well as recommendations for possible research directions. Originality/value Whereas previous contributions adopted the same, experiential approach but focused on different technology (e.g. AI) or considered multiple interfaces and their impact on the consumer journey (mostly transactions), this paper aims at digging deeper into AR/VR, while retaining an experiential view on consumption that best serves the contextualisation of AR/VR.
引用
收藏
页码:34 / 55
页数:22
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