共 39 条
- [22] PHYSIOTHERAPY STUDENTS' OPINIONS ABOUT THE USE OF AN ON-LINE LEARNING PROGRAMME TO LEARN PROFESSIONAL ETHICS IN THE UNIVERSITY INTED2017: 11TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE, 2017, : 2883 - 2888
- [24] A Virtual Tour of a Hardly Accessible Archaeological Site: The Effect of Immersive Virtual Reality in User Experience, Learning and Attitude Change (vol 2, 23, 2020) FRONTIERS IN COMPUTER SCIENCE, 2021, 3
- [26] Improving Learner Experience, Motivation and Knowledge Gain When Using Mulsemedia-Based Technology Enhanced Learning COMPUTER SUPPORTED EDUCATION (CSEDU 2020), 2021, 1473 : 146 - 161
- [27] Learning HCI from a Virtual Flipped Classroom: improving the students' experience in times of COVID-19 PROCEEDINGS OF THE 20TH BRAZILIAN SYMPOSIUM ON HUMAN FACTORS IN COMPUTING SYSTEMS (IHC 2021), 2021,
- [29] TRANSLATING THE EXPERIENCE OF DIGITAL PROJECT LEARNING: WHAT DO STUDENT TEACHERS LEARN ABOUT WHAT WORKS IN THEIR OWN CLASSROOMS? EDULEARN16: 8TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES, 2016, : 3612 - 3612