Redirected Placement: Evaluating the Redirection of Passive Props during Reach-to-Place in Virtual Reality

被引:1
|
作者
Yang, Xuanhui [1 ]
Zhang, Yan [1 ]
Yang, Xubo [1 ]
机构
[1] Shanghai Jiao Tong Univ, Shanghai, Peoples R China
关键词
Virtual Reality; passive haptic feedback; hand interaction; hand redirection; HAND; EYE;
D O I
10.1145/3611659.3615688
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Hand redirection is an effective technique that can provide users with haptic feedback in virtual reality (VR) when a disparity exists between virtual objects and their physical counterparts. Psychophysiological research has revealed the distinct motion profiles of different kinematic phases when people operate hand-object interaction. In this paper, we proposed the Redirected Placement (RP), which determines the new placement of a physical prop using a constrained optimization problem. The visual illusion is used during the "reach-to-place" kinematic phase in the proposed RP method rather than the "reach-to-grasp" phase in the typical Redirected Reach (RR) method. We conducted two experiments based on the proposed RP method. Our first experiment showed that detection thresholds are generally higher with the proposed method compared to the RR method. The second experiment evaluated the embodiment experience with hand redirection using RR-only, RP-only, and RR&RP methods. The results report an enhanced sense of embodiment with the combined use of both RR and RP techniques. Our study further indicates that a 1:1 combination ratio of RR&RP resulted in the closest subjective experience to the baseline.
引用
收藏
页数:11
相关论文
共 33 条
  • [31] Some problems encountered in the development of a virtual reality system for evaluating human performance during emergency power-off aircraft landings
    McAllister, D
    Morris, B
    Matson, K
    Hogan, R
    Mershon, DH
    Mayer, C
    Lim, R
    Holmes, M
    Tomlinson, J
    STEREOSCOPIC DISPLAYS AND VIRTUAL REALITY SYSTEMS VIII, 2001, 4297 : 465 - 474
  • [32] Westdrive X LoopAR: An Open-Access Virtual Reality Project in Unity for Evaluating User Interaction Methods during Takeover Requests
    Nezami, Farbod N.
    Waechter, Maximilian A.
    Maleki, Nora
    Spaniol, Philipp
    Kuehne, Lea M.
    Haas, Anke
    Pingel, Johannes M.
    Tiemann, Linus
    Nienhaus, Frederik
    Keller, Lynn
    Koenig, Sabine U.
    Koenig, Peter
    Pipa, Gordon
    SENSORS, 2021, 21 (05) : 1 - 13
  • [33] ASSESSMENT OF FLEXIBLE URETEROSCOPIC STONE EXTRACTION SKILLS OF UROLOGY POSTGRADUATE TRAINEES DURING OBJECTIVE STRUCTURED CLINICAL EXAMINATIONS: IS THERE A PLACE FOR VIRTUAL REALITY SIMULATORS?
    Aloosh, Mehdi
    Couture, Felix
    Andonian, Sero
    JOURNAL OF UROLOGY, 2017, 197 (04): : E695 - E695