Real-time Retargeting of Deictic Motion to Virtual Avatars for Augmented Reality Telepresence

被引:2
|
作者
Kang, Jiho [1 ]
Yang, Dongseok [1 ]
Kim, Taehei [1 ]
Lee, Yewon [1 ]
Lee, Sung-Hee [1 ]
机构
[1] Korea Adv Inst Sci & Technol, Grad Sch Culture Technol, Daejeon, South Korea
关键词
Computing methodologies; Computer graphics; Animation; Human-centered computing; Human computer interaction (HCI); Interaction paradigms; Mixed / augmented reality;
D O I
10.1109/ISMAR59233.2023.00104
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Avatar-mediated augmented reality telepresence aims to enable distant users to collaborate remotely through avatars. When two spaces involved in telepresence are dissimilar, with different object sizes and arrangements, the avatar movement must be adjusted to convey the user's intention rather than directly following their motion, which poses a significant challenge. In this paper, we propose a novel neural network-based framework for real-time retargeting of users' deictic motions (pointing at and touching objects) to virtual avatars in dissimilar environments. Our framework translates the user's deictic motion, acquired from a sparse set of tracking signals, to the virtual avatar's deictic motion for a corresponding remote object in real-time. One of the main features of our framework is that a single trained network can generate natural deictic motions for various sizes of users. To this end, our network includes two sub-networks: AngleNet and MotionNet. AngleNet maps the angular state of the user's motion into a latent representation, which is subsequently converted by MotionNet into the avatar's pose, considering the user's scale. We validate the effectiveness of our method in terms of deictic intention preservation and movement naturalness through quantitative comparison with alternative approaches. Additionally, we demonstrate the utility of our approach through several AR telepresence scenarios.
引用
收藏
页码:885 / 893
页数:9
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