共 50 条
- [42] Historical Video Games in the Context of Public History: Strategies for Reconstruction, Deconstruction and Politization of History GALACTICA MEDIA-JOURNAL OF MEDIA STUDIES - GALAKTIKA MEDIA-ZHURNAL MEDIA ISSLEDOVANIJ, 2022, 4 (01): : 51 - 70
- [43] ORDERING THE GAME. A LOOK AT THE FIRST REGULATION OF PUBLIC VIDEO GAMES OF VALPARAISO (1987) HISTORIA 396, 2020, 10 (02): : 297 - 324
- [45] Interactive Past. Memory and history in the video game IMAGO-REVISTA DE EMBLEMATICA Y CULTURA VISUAL, 2020, (12): : 175 - 176
- [47] Video game ratings. A practical proposal for empirical studies TRADUMATICA-TRADUCCIO I TECNOLOGIES DE LA INFORMACIO I LA COMUNICACIO, 2021, (19): : 22 - 46
- [50] A game engine designed to simplify 2D video game development Multimedia Tools and Applications, 2020, 79 : 12307 - 12328