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- [1] Optimizing Player's Satisfaction through Dynamic Difficulty Adjustment based on AMAF Heuristics for Game Dead End 2011 INTERNATIONAL CONFERENCE ON FUZZY SYSTEMS AND NEURAL COMPUTING (FSNC 2011), VOL I, 2011, : 124 - 127
- [2] Maximizing Player Engagement in a Global Warming Sensitization Video Game Through Reinforcement Learning GOODTECHS '18: PROCEEDINGS OF THE 4TH EAI INTERNATIONAL CONFERENCE ON SMART OBJECTS AND TECHNOLOGIES FOR SOCIAL GOOD (GOODTECHS), 2018, : 196 - 201
- [4] User Evaluation of Affective Dynamic Difficulty Adjustment Based on Physiological Deep Learning AUGMENTED COGNITION. THEORETICAL AND TECHNOLOGICAL APPROACHES, AC 2020, PT I, 2020, 12196 : 3 - 23
- [5] DL-DDA - Deep Learning based Dynamic Difficulty Adjustment with UX and Gameplay constraints 2021 IEEE CONFERENCE ON GAMES (COG), 2021, : 525 - 531
- [6] A Pilot Study on the Feasibility of Dynamic Difficulty Adjustment in Game-Based Learning Using Heart-Rate GAMES AND LEARNING ALLIANCE, GALA 2019, 2019, 11899 : 117 - 128
- [8] A Study on American Football Player Tracking based on Video through deep learning and GPS convergence 12TH INTERNATIONAL CONFERENCE ON ICT CONVERGENCE (ICTC 2021): BEYOND THE PANDEMIC ERA WITH ICT CONVERGENCE INNOVATION, 2021, : 1114 - 1116