How real will the metaverse be? Exploring the spatial impact of virtual worlds

被引:5
|
作者
Parcu, Pier Luigi [1 ]
Rossi, Maria Alessandra [1 ,2 ]
Innocenti, Niccolo [1 ,3 ]
Carrozza, Chiara [1 ]
机构
[1] European Univ Inst, Robert Schuman Ctr Adv Studies, Ctr Digital Soc, Florence, Italy
[2] G D Annunzio Univ Chieti Pescara, Dept Econ, Pescara, Italy
[3] European Univ Inst, Robert Schuman Ctr Adv Studies, Ctr Digital Soc, Via Boccaccio 121, I-50133 Florence, Italy
关键词
Metaverse; market evolution; hype; planning; INNOVATION; MODEL;
D O I
10.1080/09654313.2023.2221323
中图分类号
X [环境科学、安全科学];
学科分类号
08 ; 0830 ;
摘要
In this paper, we perform a preliminary analysis of the technologies, firms and industries that may be affected by the possible futures of the metaverse, attempting to derive some hypotheses on the spatial effects of this process. We distinguish between two possible evolutive scenarios - the 'metaverse shaped by reality view' and the 'metaverse shaping reality view' - and factors affecting them, deriving implications for public policy planning. The first scenario presents relatively traditional core policy challenges: ensuring homogeneous availability of network infrastructures as well as the skills indispensable to catch the new technological opportunities at the local level, accompanying the reallocation of factors of production associated to disruption and addressing inequalities. In the second, the main challenge is more radical: to ensure that desirable features are incorporated in the emerging virtual worlds from the start.
引用
收藏
页码:1466 / 1488
页数:23
相关论文
共 50 条
  • [31] Virtual worlds and real worlds - Substitution or addition?
    Schauer, T
    Electronics Goes Green 2004 (Plus): Driving Forces for Future Electronics, Proceedings, 2004, : 1013 - 1017
  • [32] Metaverse customer journeys in tourism: building viable virtual worlds
    Zhong, Lina
    Xu, Zongqi
    Morrison, Alastair M.
    Li, Yunpeng
    Zhu, Mengyao
    TOURISM REVIEW, 2024, 79 (08) : 1409 - 1426
  • [33] The Metaverse Flywheel: Creating Value across Physical and Virtual Worlds
    Ritala, Paavo
    Ruokonen, Mika
    Kostis, Angelos
    CALIFORNIA MANAGEMENT REVIEW, 2024, 66 (04) : 80 - 101
  • [34] Real neuroscience in virtual worlds
    Dombeck, Daniel A.
    Reiser, Michael B.
    CURRENT OPINION IN NEUROBIOLOGY, 2012, 22 (01) : 3 - 10
  • [35] Virtual worlds, real healing
    Gorini, Alessandra
    SCIENCE, 2007, 318 (5856) : 1549 - 1549
  • [36] Virtual Worlds - Real Decisions?
    Price, Martin
    ERDE, 2009, 140 (02): : 218 - 219
  • [37] REAL TOOLS FOR VIRTUAL WORLDS
    RAMSAY, M
    COMPUTER GRAPHICS WORLD, 1994, 17 (01) : 60 - 61
  • [38] The real world and virtual worlds
    Glaser, S
    INTERNET RESEARCH-ELECTRONIC NETWORKING APPLICATIONS AND POLICY, 1997, 7 (04): : 246 - &
  • [39] Real experiences of virtual worlds
    Ucelli, G
    Conti, G
    Petric, J
    Maver, TW
    DESIGN 2002: Proceedings of the 7th International Design Conference, Vols 1 and 2, 2002, : 561 - 566
  • [40] MERGING THE REAL AND VIRTUAL WORLDS
    Katrnakova, Hana
    TRENDY V JAZYKOVEM VZDELAVANI V TERCIARNI SFERE V JAZYKOVYCH CENTRECH NA UNIVERZITACH V CR A SR III, 2018, : 35 - 42