Using augmented reality to cue obstacles for people with low vision

被引:10
|
作者
Fox, Dylan R. [1 ]
Ahmadzada, Ahmad [1 ]
Wang, Clara Tenia [1 ]
Azenkot, Shiri [2 ]
Chu, Marlena A. [1 ]
Manduchi, Roberto [3 ]
Cooper, Emily A. [1 ]
机构
[1] Univ Calif Berkeley, Berkeley, CA 94720 USA
[2] Cornell Univ, Cornell Tech, New York, NY USA
[3] Univ Calif Santa Cruz, Santa Cruz, CA USA
基金
美国国家科学基金会;
关键词
MOBILITY PERFORMANCE; OLDER-ADULTS; VISUAL FACTORS; EXPERIENCE; DEVICE; FEAR;
D O I
10.1364/OE.479258
中图分类号
O43 [光学];
学科分类号
070207 ; 0803 ;
摘要
Detecting and avoiding obstacles while navigating can pose a challenge for people with low vision, but augmented reality (AR) has the potential to assist by enhancing obstacle visibility. Perceptual and user experience research is needed to understand how to craft effective AR visuals for this purpose. We developed a prototype AR application capable of displaying multiple kinds of visual cues for obstacles on an optical see-through head-mounted display. We assessed the usability of these cues via a study in which participants with low vision navigated an obstacle course. The results suggest that 3D world-locked AR cues were superior to directional heads-up cues for most participants during this activity. (c) 2023 Optica Publishing Group under the terms of the Optica Open Access Publishing Agreement
引用
收藏
页码:6827 / 6848
页数:22
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