Design Thinking and Agility in Digital Production: The Key Role of User Experience Design

被引:13
|
作者
Chouki, Mourad [1 ]
de Mozota, Brigitte Borja [2 ]
Kallmuenzer, Andreas [1 ]
Kraus, Sascha [3 ]
Dabic, Marina [4 ]
机构
[1] Excelia Grp, Excelia Business Sch CERIIM Strategy, F-17000 La Rochelle, France
[2] Univ Paris Nanterre, Ouest Nanterre La Def, F-92000 Nanterre, France
[3] Free Univ Bozen Bolzano, Fac Econ & Managment, I-39100 Bolzano, Italy
[4] Univ Zagreb, Fac Econ & Business, Int Econ, Zagreb 10000, Croatia
关键词
Technological innovation; Production; Companies; Tools; Visualization; User experience; Problem-solving; Agility; design thinking (DT); exploratory model; pragmatism; user experience (UX) design; INNOVATION; ANTECEDENTS; PRAGMATISM; FRAMEWORK; STRATEGY; PART;
D O I
10.1109/TEM.2021.3099094
中图分类号
F [经济];
学科分类号
02 ;
摘要
In this article, we propose a new approach to user-centered design through the combination of two theories: design thinking (DT) and organizational agility. It aims at analyzing the adaptation of DT to the element of speed imposed by agility, especially in sprint mode. It also targets to understand how these two concepts serve each other in order to improve digital production. A study carried out with 20 French user experience (UX) designers and 10 partners who regularly work with the UX designers (product owners (PO); developers (DEV); PO DEV; user interface designers) generates a new exploratory model of pragmatic design. This model includes three levels: user-inspired design, adjusted design, and responsive design. These three levels represent the alchemical and iterative aspects of UX design. This article additionally assigns new adjustment, stabilization, responsiveness, and proactivity roles to design. It also confirms Peirce's pragmatic semiotics approach with its three interacting entities of representation (user habits), object (digital screen, website, or application), and interpreter (user).
引用
收藏
页码:4207 / 4221
页数:15
相关论文
共 50 条
  • [21] Editorial Design Based on User Experience Design
    Borja-Galeas, Carlos
    Guevara, Cesar
    Varela-Aldas, Jose
    Castillo-Salazar, David
    Arias-Flores, Hugo
    Fierro-Saltos, Washington
    Rivera, Richard
    Hidalgo-Guijarro, Jairo
    Yandun-Velastegui, Marco
    HUMAN SYSTEMS ENGINEERING AND DESIGN II, 2020, 1026 : 411 - 416
  • [22] Design thinking and the experience of innovation
    Wylant, Barry
    DESIGN ISSUES, 2008, 24 (02) : 3 - 14
  • [23] Relationship Models of Social Experience Design and User Experience Design
    Yamakami, Toshihiko
    2014 INTERNATIONAL CONFERENCE ON COMPUTING, MANAGEMENT AND TELECOMMUNICATIONS (COMMANTEL), 2014, : 36 - 40
  • [24] Patient Education in Orthopedics: the Role of Information Design and User Experience
    Sara Miriam Goldchmit
    Marcelo Cavalheiro de Queiroz
    Nayra Deise dos Anjos Rabelo
    Walter Ricioli Junior
    Giancarlo Cavalli Polesello
    Current Reviews in Musculoskeletal Medicine, 2021, 14 : 9 - 15
  • [25] Patient Education in Orthopedics: the Role of Information Design and User Experience
    Goldchmit, Sara Miriam
    de Queiroz, Marcelo Cavalheiro
    dos Anjos Rabelo, Nayra Deise
    Ricioli Junior, Walter
    Polesello, Giancarlo Cavalli
    CURRENT REVIEWS IN MUSCULOSKELETAL MEDICINE, 2021, 14 (01) : 9 - 15
  • [26] Digital learning, digital scholarship and design thinking
    Burdick, Anne
    Willis, Holly
    DESIGN STUDIES, 2011, 32 (06) : 546 - 556
  • [27] Wine and User Experience Design
    Paay, Jeni
    Engeler, Bridgette
    Taylor, Mark
    Day, Kirsten
    Brereton, Margot
    Rogers, Yvonne
    PROCEEDINGS OF THE 31ST AUSTRALIAN CONFERENCE ON HUMAN-COMPUTER-INTERACTION (OZCHI'19), 2020, : 4 - 7
  • [28] Appropriateness of User Experience Design
    Yu, Wei
    Yang, Yun
    Ni, Yanan
    HCI INTERNATIONAL 2018 - POSTERS' EXTENDED ABSTRACTS, PT I, 2018, 850 : 322 - 330
  • [29] User Experience Design in Fujitsu
    Ueda, Yoshihiro
    Matsumoto, Keita
    Zempo, Hideo
    FUJITSU SCIENTIFIC & TECHNICAL JOURNAL, 2018, 54 (01): : 3 - 8
  • [30] User Experience Design Manifesto
    Maldonado, Paulo
    ADVANCES IN USABILITY, USER EXPERIENCE AND ASSISTIVE TECHNOLOGY, 2019, 794 : 461 - 472