Proposal of a Framework for Enhancing Teleoperation Experience with Biomechanical Simulation-Based Electrical Muscle Stimulation in Virtual Reality

被引:1
|
作者
Hwang, Seokhyun [1 ]
Kang, Seongjun [1 ]
Oh, Jeongseok [1 ]
Park, Jeongju [1 ]
Shin, Semoo [1 ]
Luo, Yiyue [2 ]
DelPreto, Joseph [3 ]
Matusik, Wojciech [3 ]
Rus, Daniela [3 ]
Kim, SeungJun [1 ]
机构
[1] Gwangju Inst Sci & Technol, Gwangju, South Korea
[2] Univ Washington, Seattle, WA 98195 USA
[3] MIT CSAIL, Cambridge, MA USA
基金
新加坡国家研究基金会;
关键词
Teleoperation; Virtual Reality; Haptic; Electrical Muscle Stimulation; Biomechanics; Simulation; Wearable Device; SOFTWARE;
D O I
10.1145/3675094.3678380
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Teleoperation, the remote manual control of robots, is primarily used in high-precision and safety-critical environments such as surgery, space exploration, and deep-sea exploration. Despite being a widely utilized technology, teleoperation relies on human cognitive abilities, leading to significant cognitive load for operators. To address this challenge, we propose a concept of a VR teleoperation haptic system that combines biomechanical simulation and electrical muscle stimulation to provide force feedback in a lightweight, wearable form by mimicking natural force generation without the need for external actuators. Our system is divided into two main components: the physical simulation part, which calculates the joint torques to replicate forces from the manipulator, and the electrical stimulation part, which translates torques into muscle stimulations. Through this integration, we expect our system to bridge the gulf of execution and evaluation, reducing cognitive load and enhancing teleoperation performance. This paper aims to discuss the detailed framework of our system and potential future research directions.
引用
收藏
页码:826 / 831
页数:6
相关论文
共 50 条
  • [41] Wrist-Mounted Haptic Feedback for Support of Virtual Reality in Combination with Electrical Muscle Stimulation and Hanger Reflex
    Sakashita, Mose
    Hashizume, Satoshi
    Ochiai, Yoichi
    HUMAN-COMPUTER INTERACTION. RECOGNITION AND INTERACTION TECHNOLOGIES, HCI 2019, PT II, 2019, 11567 : 544 - 553
  • [42] Investigating the effect of immersive virtual reality and planning on the outcomes of simulation-based learning: A media and method experiment
    Nie, Jing
    Wu, Bian
    2020 IEEE 20TH INTERNATIONAL CONFERENCE ON ADVANCED LEARNING TECHNOLOGIES (ICALT 2020), 2020, : 329 - 332
  • [43] Enhancing Virtual Rehabilitation in Upper Limbs With Biocybernetic Adaptation: The Effects of Virtual Reality on Perceived Muscle Fatigue, Game Performance and User Experience
    Montoya, Maria F.
    Munoz, John E.
    Henao, Oscar A.
    IEEE TRANSACTIONS ON NEURAL SYSTEMS AND REHABILITATION ENGINEERING, 2020, 28 (03) : 740 - 747
  • [44] Virtual Reality Triage Training Can Provide Comparable Simulation Efficacy for Paramedicine Students Compared to Live Simulation-Based Scenarios
    Mills, Brennen
    Dyks, Peggy
    Hansen, Sara
    Miles, Alecka
    Rankin, Tim
    Hopper, Luke
    Brook, Luke
    Bartlett, Danielle
    PREHOSPITAL EMERGENCY CARE, 2020, 24 (04) : 525 - 536
  • [45] Paired-EMS: Enhancing Electrical Muscle Stimulation (EMS)-based Force Feedback Experience by Stimulating Both Muscles in Antagonistic Pairs
    Cheng, Chia-Yu
    Chen, Yu
    Handani, Sitaresmi Wahyu
    Balabantaray, Avijit
    Chen, Mike Y.
    PROCEEDINGS OF THE 2024 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYTEMS (CHI 2024), 2024,
  • [46] Simulation-Based Virtual-Reality Patient-Specific Rehearsal Prior to Endovascular Procedures: A Systematic Review
    Nielsen, Caroline Albrecht-Beste
    Lonn, Lars
    Konge, Lars
    Taudorf, Mikkel
    DIAGNOSTICS, 2020, 10 (07)
  • [47] Virtual factories: An object-oriented simulation-based framework for real-time FMS control
    Bodner, DA
    Reveliotis, SA
    ETFA '97 - 1997 IEEE 6TH INTERNATIONAL CONFERENCE ON EMERGING TECHNOLOGIES AND FACTORY AUTOMATION PROCEEDINGS, 1997, : 208 - 213
  • [48] Exploring Simulation-Based Virtual Reality as a Mock-Up Tool to Support the Design of First Responders Training
    Prattico, Filippo Gabriele
    De Lorenzis, Federico
    Calandra, Davide
    Cannavo, Alberto
    Lamberti, Fabrizio
    APPLIED SCIENCES-BASEL, 2021, 11 (16):
  • [49] Investigating User Experience of an Immersive Virtual Reality Simulation Based on a Gesture-Based User Interface
    Laine, Teemu H.
    Suk, Hae Jung
    APPLIED SCIENCES-BASEL, 2024, 14 (11):
  • [50] Enhancing competency in bariatric-metabolic surgery: the Impact of simulation-based training on surgeon's experience
    Figueroa, Ursula
    Cruz, Enrique
    Selman, Rafael
    Machuca, Eduardo
    Jarry Trujillo, Cristian Ignacio
    Escalona, Gabriel
    Crovari, Fernando
    Quezada, Nicolas
    Inzunza, Martin
    Varas, Julian
    Sanhueza, Diego
    OBESITY SURGERY, 2024, 34 : 104 - 104