Augmented Reality Applications for the Excavation Industry: Locating and Protecting Underground Utilities

被引:0
|
作者
Shad, Hesam Khorrami [1 ]
Feng, Zhenan [1 ]
Paes, Daniel [1 ]
Yiu, Tak Wing [2 ]
Lovreglio, Ruggiero [1 ]
机构
[1] Massey Univ, Sch Built Environm, Auckland 0632, New Zealand
[2] Univ New South Wales, Sch Built Environm, Sydney, NSW 2052, Australia
关键词
Augmented reality; Mixed reality; Excavation; Efficiency; User experience; QUALITY ASSESSMENT; MANAGEMENT; FRAMEWORK; SYSTEM; VISUALIZATION; PRECISION; SERVICE;
D O I
10.1061/JPSEA2.PSENG-1652
中图分类号
TU [建筑科学];
学科分类号
0813 ;
摘要
The construction industry constantly pursues innovative methods to improve safety, enhance productivity, and reduce costs and project durations. Augmented Reality (AR) is a promising technology, potentially bringing about changes in construction. AR can be useful for visualizing data in construction sites and preventing clashes or accidents. One of its potential applications is in the excavation sector. This research aims to understand the needs, expectations, and challenges associated with adopting AR in the excavation sector. We aim to assess how different AR solutions are perceived and how they would be used. In this work, we draw insights from interviews carried out with 31 professionals in New Zealand's excavation industry. During the interviews, participants interacted with two AR prototypes, which were the same AR application delivered by two AR devices: optical-see-through (OST) and video-see-through (VST). Participants were asked to provide feedback on the implications of AR to the real-world excavation practice and compare the two AR devices. The findings of this study indicate a preference among participants for AR applications compared with traditional paper-based drawings. Participants leaned toward VST among AR devices, given their familiarity with VST devices such as tablets. Further, accessibility emerged as the primary barrier to adopting AR within the excavation industry. As such, this work provides insight for future AR development and prototyping for the excavation industry.
引用
收藏
页数:16
相关论文
共 50 条
  • [21] Technology of augmented reality applications in dispatching control of industry processes and mining
    Belyi, A. M.
    Nikitenko, M. S.
    INTERNATIONAL SCIENTIFIC CONFERENCE KNOWLEDGE-BASED TECHNOLOGIES IN DEVELOPMENT AND UTILIZATION OF MINERAL RESOURCES, 2018, 206
  • [22] A review of augmented reality applied to underground construction
    Fenais A.S.
    Ariaratnam S.T.
    Ayer S.K.
    Smilovsky N.
    Journal of Information Technology in Construction, 2020, 25 : 308 - 324
  • [23] Augmented reality for underground pipe inspection and maintenance
    Lawson, SW
    Pretlove, JRG
    TELEMANIPULATOR AND TELEPRESENCE TECHNOLOGIES V, 1998, 3524 : 98 - 104
  • [24] Handheld Augmented Reality for underground infrastructure visualization
    Gerhard Schall
    Erick Mendez
    Ernst Kruijff
    Eduardo Veas
    Sebastian Junghanns
    Bernhard Reitinger
    Dieter Schmalstieg
    Personal and Ubiquitous Computing, 2009, 13 : 281 - 291
  • [25] A REVIEW OF AUGMENTED REALITY APPLIED TO UNDERGROUND CONSTRUCTION
    Fenais, Amr S.
    Ariaratnam, Samuel T.
    Ayer, Steven K.
    Smilovsky, Nikolas
    JOURNAL OF INFORMATION TECHNOLOGY IN CONSTRUCTION, 2020, 25 : 308 - 324
  • [26] Handheld Augmented Reality for underground infrastructure visualization
    Schall, Gerhard
    Mendez, Erick
    Kruijff, Ernst
    Veas, Eduardo
    Junghanns, Sebastian
    Reitinger, Bernhard
    Schmalstieg, Dieter
    PERSONAL AND UBIQUITOUS COMPUTING, 2009, 13 (04) : 281 - 291
  • [27] Augmented and Virtual Reality for Underground Facilities Management
    Soria, Gregorio
    Ortega Alvarado, L. M.
    Feito, Francisco R.
    JOURNAL OF COMPUTING AND INFORMATION SCIENCE IN ENGINEERING, 2018, 18 (04)
  • [28] RESOLVING PERCEPTUAL CHALLENGES OF VISUALIZING UNDERGROUND UTILITIES IN MIXED REALITY
    Muthalif, M. Z. A.
    Shojaei, D.
    Khoshelham, K.
    17TH 3D GEOINFO CONFERENCE, 2022, 48-4 (W4): : 101 - 108
  • [29] Developing augmented reality applications
    Billinghurst, M
    Schmalstieg, D
    IEEE VIRTUAL REALITY 2002, PROCEEDINGS, 2002, : 300 - 300
  • [30] Converting maintenance actions into standard symbols for Augmented Reality applications in Industry 4.0
    Scurati, Giulia Wally
    Gattullo, Michele
    Fiorentino, Michele
    Ferrise, Francesco
    Bordegoni, Monica
    Uva, Antonio Emmanuele
    COMPUTERS IN INDUSTRY, 2018, 98 : 68 - 79