Sublinear Dynamic Regrets for Aggregative Games With Feedback Delays and Communication Delays

被引:0
|
作者
Liu, Pin [1 ]
Wang, Letian [2 ]
Chen, Yue [1 ]
机构
[1] State Key Lab Alternate Elect Power Syst Renewable, Beijing 102206, Peoples R China
[2] China Elect Power Res Inst, State Key Lab Power Grid Safety & Energy Conservat, Beijing 100192, Peoples R China
来源
关键词
Delays; Games; Heuristic algorithms; Cost function; Vectors; Power system dynamics; Pins; Aggregative games; communication delays; feedback delays; Nash equilibrium; online learning; NASH EQUILIBRIUM SEEKING;
D O I
10.1109/TCNS.2024.3432250
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In this article, we investigate aggregative game problems in dynamic environments, where the cost functions of players change over time and are revealed gradually after players select their strategies in given strategy sets. Specifically, after selecting strategies, players observe the corresponding cost functions with feedback delays. Moreover, players receive the information of their neighbors with communication delays in weight-unbalanced digraphs. To handle such aggregative game problems, a robust learning algorithm is proposed to track time-varying Nash equilibria. The upper bounds of dynamic regrets are given to illustrate the performance of the proposed algorithm. We quantify the impact of both feedback delays and communication delays on dynamic regrets and give the framework to analyze the convergence of strategies in the case of delays. The proposed algorithm achieves the sublinearity of dynamic regrets in the absence of delays. A numerical example is given to illustrate the efficiency of the proposed learning algorithm.
引用
收藏
页码:1071 / 1079
页数:9
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