Deep Reinforcement Learning for Network Slice Placement and the DeepNetSlice Toolkit

被引:1
|
作者
Pasquali, Alex [1 ]
Lomonaco, Vincenzo [1 ]
Bacciu, Davide [1 ]
Paganelli, Federica [1 ]
机构
[1] Univ Pisa, Dept Comp Sci, Pisa, Italy
关键词
Deep Reinforcement Learning; Gym environment; Simulation; Network Function Virtualization; Network Slicing;
D O I
10.1109/ICMLCN59089.2024.10625023
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Reinforcement Learning (RL) is gaining increasing interest in the development of solutions for the placement of network slices on top of a physical network infrastructure. Although the majority of related works exploits simulations for training and evaluation purposes, authors typically have their own definition of the problem at hand. This leads to significant implementation efforts, including the development of the environment. To address the lack of RL platforms tailored to the problem of Network Slice Placement (NSP), we propose DeepNetSlice, a highly customizable and modular toolkit, serving as a RL environment and strongly integrated with main RL libraries. We validate our toolkit through comparative evaluations with related work and the development of a RL approach for the NSP problem that improves state-of-the-art results by up to 8.95% in acceptance ratio. Our RL approach exploits a graph convolutional network and leverages a multi-worker advantage actorcritic learning algorithm with generalized advantage estimation. Two further contributions of this work are the application of invalid action masking in the context of NSP, and a novel analysis on the generalization capabilities of our method, where we show its effectiveness with dynamic network infrastructures, unlike previous works in literature.
引用
收藏
页码:76 / 81
页数:6
相关论文
共 50 条
  • [31] Deep reinforcement learning for the optimal placement of cryptocurrency limit orders
    Schnaubelt, Matthias
    EUROPEAN JOURNAL OF OPERATIONAL RESEARCH, 2022, 296 (03) : 993 - 1006
  • [32] Placement Optimization of Aerial Base Stations with Deep Reinforcement Learning
    Qiu, Jin
    Lyu, Jiangbin
    Fu, Liqun
    ICC 2020 - 2020 IEEE INTERNATIONAL CONFERENCE ON COMMUNICATIONS (ICC), 2020,
  • [33] A Deep Reinforcement Learning Approach to Sensor Placement under Uncertainty
    Jabini, Amin
    Johnson, Erik A.
    IFAC PAPERSONLINE, 2022, 55 (27): : 178 - 183
  • [34] Toward Using Reinforcement Learning for Trigger Selection in Network Slice Mobility
    Addad, Rami Akrem
    Cadette Dutra, Diego Leonel
    Taleb, Tarik
    Flinck, Hannu
    IEEE JOURNAL ON SELECTED AREAS IN COMMUNICATIONS, 2021, 39 (07) : 2241 - 2253
  • [35] Ensemble Network Architecture for Deep Reinforcement Learning
    Chen, Xi-liang
    Cao, Lei
    Li, Chen-xi
    Xu, Zhi-xiong
    Lai, Jun
    MATHEMATICAL PROBLEMS IN ENGINEERING, 2018, 2018
  • [36] Dueling Network Architectures for Deep Reinforcement Learning
    Wang, Ziyu
    Schaul, Tom
    Hessel, Matteo
    van Hasselt, Hado
    Lanctot, Marc
    de Freitas, Nando
    INTERNATIONAL CONFERENCE ON MACHINE LEARNING, VOL 48, 2016, 48
  • [37] Deep Reinforcement Learning with the Random Neural Network
    Serrano, Will
    ENGINEERING APPLICATIONS OF ARTIFICIAL INTELLIGENCE, 2022, 110
  • [38] IxDRL: A Novel Explainable Deep Reinforcement Learning Toolkit Based on Analyses of Interestingness
    Sequeira, Pedro
    Gervasio, Melinda
    EXPLAINABLE ARTIFICIAL INTELLIGENCE, XAI 2023, PT I, 2023, 1901 : 373 - 396
  • [39] URNAI: A Multi-Game Toolkit for Experimenting Deep Reinforcement Learning Algorithms
    Araujo, Marco A. S.
    Alves, Luiz P. C.
    Madeira, Charles A. G.
    Nobrega, Marcos M.
    2020 19TH BRAZILIAN SYMPOSIUM ON COMPUTER GAMES AND DIGITAL ENTERTAINMENT (SBGAMES 2020), 2020, : 178 - 187
  • [40] Reinforcement Learning- Based Network Slice Resource Allocation for Federated Learning Applications
    Wu, Zhouxiang
    Ishigaki, Genya
    Gour, Riti
    Li, Congzhou
    Jue, Jason P.
    2022 IEEE GLOBAL COMMUNICATIONS CONFERENCE (GLOBECOM 2022), 2022, : 3647 - 3652