Implementation of Non-Cooperative Games in Decision Making Process during Group Product Design

被引:0
|
作者
Osman, Kresimir [1 ]
Peric, Mato [2 ]
机构
[1] Zagreb Univ Appl Sci, Dept Elect Engn, Zagreb, Croatia
[2] Univ North, Dept Mech Engn, Koprivnica, Croatia
关键词
decision-making process; game theory; product design; web service; air cooled chiller;
D O I
10.23919/SpliTech61897.2024.10612324
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
This paper described a new strategy to support the decision-making process, based on no-cooperative game theory with n-players. During the changes and selection of data through a web service you have problems with decision-making, which parameters to choose from, and hence what type of product. Web services use its knowledge base for the product, in this case of the air-cooled chiller, and study for one of its subsystems, offering several options, based on the given input parameters and goals and constraints. This work modelled such situations and wants to prove that the application of no - cooperative game theory based on the n-player, facilitates and speeds up the decision-making process. In this case, we modelled a situation of the so-called isolated decisions, where each decision maker (in this case through the web service), offers a set of rational solutions. For this purpose, we applied the "open source" tool Gambit, which in this case helps to get the results of Nash's equilibrium.
引用
收藏
页数:5
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