Research on the application of virtual reality technology in contemporary environmental design

被引:0
|
作者
Su B. [1 ]
Ren Q. [2 ]
机构
[1] College of Creative Design, Shanghai Industry & Commerce Foreign Language College, Shanghai
[2] Hefei Zhucaojian Culture and Art Communication Co., Ltd., Anhui, Hefei
关键词
3D reconstruction technology; LOD technology; Para-polar geometry; Single response matrix; Virtual reality technology;
D O I
10.2478/amns.2023.2.00622
中图分类号
学科分类号
摘要
The development and application of virtual reality technology can help the innovative application of environmental design. This paper first focuses on the application of virtual reality technology in the natural environment based on the development of environmental design and the integration of natural geographical conditions. In fact, the focus is on the analysis of virtual reality technology. Selected 3D reconstruction technology algorithms, including camera calibration profile, pair of polar geometry and single response matrix, matching cost and quality assessment index. Finally, the natural environment simulation experiment is constructed based on virtual reality technology. The average real-time rendering FPS of the unoptimized vegetation distribution interval decreases continuously with the increase in the number of vegetation models. When the average vegetation number is around 54,672, the average FPS decreases to around per 53. When the average vegetation count is at 97,713, the average FPS drops to about 28 frames per second. The average real-time dye FPS stabilizes at around 50 after using the LOD multi-detail hierarchical model. © 2023 Bingjie Su and Qing Ren, published by Sciendo.
引用
收藏
相关论文
共 50 条
  • [21] Research on Application of Virtual Reality Technology in Virtual Marine Environment
    Xie, Juming
    JOURNAL OF COASTAL RESEARCH, 2019, : 223 - 226
  • [22] Research on Application of Virtual Reality Technology in Information Retrieval
    Li, Xinying
    4TH INTERNATIONAL CONFERENCE ON APPLIED MATERIALS AND MANUFACTURING TECHNOLOGY, 2018, 423
  • [23] Research on Application of Virtual Reality Technology in Competitive Sports
    Wang, Jinzhao
    2012 INTERNATIONAL WORKSHOP ON INFORMATION AND ELECTRONICS ENGINEERING, 2012, 29 : 3659 - 3662
  • [24] Research On The Application Of Virtual Reality Technology In College Teaching
    Luo, Qiang
    2019 INTERNATIONAL CONFERENCE ON SMART GRID AND ELECTRICAL AUTOMATION (ICSGEA), 2019, : 235 - 237
  • [25] Research on the Application of Virtual Reality Technology in English Classroom
    Yu, Bei
    2021 2ND INTERNATIONAL CONFERENCE ON BIG DATA & ARTIFICIAL INTELLIGENCE & SOFTWARE ENGINEERING (ICBASE 2021), 2021, : 610 - 613
  • [26] Research on Application of Virtual Reality Technology in Sports Rehabilitation
    Qin, Rongzhou
    PROCEEDINGS OF THE 2017 INTERNATIONAL CONFERENCE ON HUMANITIES SCIENCE, MANAGEMENT AND EDUCATION TECHNOLOGY (HSMET 2017), 2017, 96 : 544 - 549
  • [27] Application Research of Virtual Reality Technology in Modern Education
    Su, Peihua
    2018 3RD INTERNATIONAL CONFERENCE ON EDUCATION & EDUCATION RESEARCH (EDUER 2018), 2018, : 185 - 188
  • [28] Research on Application of Computer Technology in the Virtual Reality in Sports
    Li, Guangxue
    MODERN TECHNOLOGIES IN MATERIALS, MECHANICS AND INTELLIGENT SYSTEMS, 2014, 1049 : 2024 - 2027
  • [29] Research on Application of Virtual Reality Technology in Teaching and Training
    Li, Shuang
    SECOND INTERNATIONAL CONFERENCE ON COMPUTER AND ELECTRICAL ENGINEERING, VOL 2, PROCEEDINGS, 2009, : 77 - 80
  • [30] Research on the Application of Virtual Reality Technology in the Teaching Model
    Jiang, Jie
    Zeng, Lei
    14TH INTERNATIONAL CONFERENCE ON COMPUTER SCIENCE AND EDUCATION (ICCSE 2019), 2019, : 145 - 148