Dynamic deformable models for enhanced haptic rendering in virtual environments

被引:0
|
作者
Ramanathan, Rungun [1 ]
Metaxas, Dimitris [1 ]
机构
[1] Univ of Pennsylvania, Philadelphia, United States
关键词
Anti-aliasing - Computational complexity - Computer simulation - Deformation - Lagrange multipliers - Mathematical models;
D O I
暂无
中图分类号
学科分类号
摘要
Currently there are no deformable model implementations that model a wide range of geometric deformations while providing realistic force feedback for use in virtual environments with haptics. The few models that exist are computationally very expensive, are limited in terms of shape coverage and do not provide proper haptic feedback. In this paper we use dynamic deformable models with local and global deformations governed by physical principles in order to provide efficient and true force feedback. We will extend the shape class of Deformable Superquadrics(DeSuq) to provide compact geometric representation using few parameters, while at the same time provide realistic haptic viscoelastic feedback. Dynamics associated with rigid and deformable bodies are modeled by the use of the Lagrange equations. Implementation of these is currently under progress using GHOSTTM libraries on a PHANToMTM haptic device.
引用
收藏
页码:31 / 35
相关论文
共 50 条
  • [31] Six-DoF Haptic Rendering of Contact between Geometrically Complex Reduced Deformable Models
    Barbic, Jernej
    James, Doug L.
    IEEE TRANSACTIONS ON HAPTICS, 2008, 1 (01) : 39 - 52
  • [32] Dynamic primitive caching for haptic rendering of large-scale models
    Glencross, M
    Hubbold, R
    Lyons, B
    World Haptics Conference: First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virutual Environment and Teleoperator Systems, Proceedings, 2005, : 517 - 518
  • [33] A hybrid collision detection approach for the haptic rendering of deformable tools
    Laycock, SD
    Day, AM
    COMPUTER GRAPHICS INTERNATIONAL, PROCEEDINGS, 2004, : 148 - 155
  • [34] Virtual Fixture based Haptic Rendering of Handwriting
    Wu, Jun
    Wang, Dangxiao
    Zhang, Yuru
    2009 IEEE INTERNATIONAL CONFERENCE ON VIRTUAL ENVIRONMENTS, HUMAN-COMPUTER INTERFACES AND MEASUREMENT SYSTEMS, 2009, : 16 - 21
  • [35] Haptic Rendering of Virtual Shapes with the Novint Falcon
    Rodriguez, Jose-Luis
    Velazquez, Ramiro
    2012 IBEROAMERICAN CONFERENCE ON ELECTRONICS ENGINEERING AND COMPUTER SCIENCE, 2012, 3 : 132 - 138
  • [36] Torque Contribution to Haptic Rendering of Virtual Textures
    Pedram, Sahba Aghajani
    Klatzky, Roberta L.
    Berkelman, Peter
    IEEE TRANSACTIONS ON HAPTICS, 2017, 10 (04) : 567 - 579
  • [37] Fundamental limits in the rendering of virtual haptic textures
    Campion, G
    Hayward, V
    WORLD HAPTICS CONFERENCE: FIRST JOINT EUROHAPTICS CONFERENCE AND SYMPOSIUM ON HAPTIC INTERFACES FOR VIRUTUAL ENVIRONMENT AND TELEOPERATOR SYSTEMS, PROCEEDINGS, 2005, : 263 - 270
  • [38] RHapTor: Rendering Haptic Torques for Virtual Reality
    Roice, Kevin
    Koulieris, George A.
    PROCEEDINGS OF SIGGRAPH 2022 POSTERS, SIGGRAPH 2022, 2022,
  • [39] Haptic Rendering of Virtual Hand Moving Objects
    Yang, Wenzhen
    Chen, Wenhua
    2011 INTERNATIONAL CONFERENCE ON CYBERWORLDS, 2011, : 113 - 119
  • [40] Haptic Rendering of Thin, Deformable Objects with Spatially Varying Stiffness
    Kumari, Priyadarshini
    Chaudhuri, Subhasis
    HAPTICS: PERCEPTION, DEVICES, CONTROL, AND APPLICATIONS, EUROHAPTICS 2016, PT I, 2016, 9774 : 483 - 492