Design and Development of Traditional Elements in Visual Communication Design under the Integration of Virtual Reality Technology

被引:0
|
作者
Shen J. [1 ,2 ]
Zhang X. [3 ]
Zhang L. [1 ]
Hu L. [1 ]
机构
[1] Nantong Institute of Technology, Jiangsu, Nantong
[2] Krirk University, Bangkok
[3] Jiangsu Open University, Jiangsu, Nanjing
关键词
Feature vectors; Interaction design; Traditional elements; Virtual reality technology; Visual communication;
D O I
10.2478/amns.2023.2.01268
中图分类号
学科分类号
摘要
This paper proposes a method based on visual communication to generate two-dimensional motion graphics that can enhance the perception of depth and three-dimensional structure in stereoscopic vision. Through eye tracking and calibration, gaze points in 3D space are calculated and applied to Chinese traditional elements in visual communication design. Feature vectors and improved plain Bayesian classifier methods are used to achieve user gesture recognition in virtual design and construct interaction design scenarios based on virtual reality technology. Lastly, the performance impact of augmented reality technology on traditional element design is investigated through a questionnaire survey. Based on the eight samples of conventional elements, the evaluation factors with the highest scores were found to be 10. In the subjective assessment of visual communication design, traditional components fall between mediocre and good, according to the ratings of all 18 assessment factors, which range from 0.2 to 1. The study presented in this paper effectively integrates virtual reality technology into the graphical design of traditional elements, significantly enhancing their visual expression. © 2023 Jiumei Shen, Xiang Zhang, Lei Zhang and Lingling Hu, published by Sciendo.
引用
收藏
相关论文
共 50 条
  • [41] Analysis of the Application of the Modern Graphic Design and the Traditional Art Design Elements under the Background of the Multivariant Integration
    He, Yachan
    BASIC & CLINICAL PHARMACOLOGY & TOXICOLOGY, 2020, 127 : 171 - 171
  • [42] Application of Virtual Reality Technology in Interior Design
    Qiang, Wu
    2018 3RD INTERNATIONAL CONFERENCE ON SMART CITY AND SYSTEMS ENGINEERING (ICSCSE), 2018, : 178 - 183
  • [43] The Application of Folk Art with Virtual Reality Technology in Visual Communication
    Zhang, Rui
    Zhao, Xiaoxiong
    INTELLIGENT AUTOMATION AND SOFT COMPUTING, 2020, 26 (04): : 783 - 793
  • [44] On Application of Virtual Reality Technology in Exhibition Design
    Pang, Wei
    2013 FOURTH INTERNATIONAL CONFERENCE ON EDUCATION AND SPORTS EDUCATION (ESE 2013), PT I, 2013, 11 : 606 - 610
  • [45] Application of Computer Virtual Reality Technology in Design
    Xie, Hui
    Wei, Li
    Li, Peng
    5TH ANNUAL INTERNATIONAL CONFERENCE ON INFORMATION SYSTEM AND ARTIFICIAL INTELLIGENCE (ISAI2020), 2020, 1575
  • [46] Application Research of Virtual Reality Technology in Design
    Fan, Hongbin
    Jiang, Weisheng
    5TH ANNUAL INTERNATIONAL CONFERENCE ON INFORMATION SYSTEM AND ARTIFICIAL INTELLIGENCE (ISAI2020), 2020, 1575
  • [47] The Application of Virtual Reality Technology in Product Design
    Zhang, Bao
    Liu, Zhifeng
    Liu, Guangfu
    AUTOMATION EQUIPMENT AND SYSTEMS, PTS 1-4, 2012, 468-471 : 1349 - +
  • [48] Virtual Reality-Based Interactive Visual Communication Media Design and User Experience
    Sun Y.
    Ke L.
    Computer-Aided Design and Applications, 2023, 20 (S13): : 209 - 221
  • [49] Application of Traditional Chinese Elements in Visual Communication Design Based on Somatosensory Interaction Parameterisation
    Zhang, Jianjun
    Guo, Jie
    SCIENTIFIC PROGRAMMING, 2022, 2022
  • [50] Research on Virtual Reality Art Creation Mode and Visual Perception under the Integration of Art and Technology
    Zhang, Nan
    Applied Mathematics and Nonlinear Sciences, 2024, 9 (01)