Low cost projection environment for immersive gaming

被引:0
|
作者
WASP, University of Western Australia, 35 Stirling Hwy, Crawley Perth, WA 6009, Australia [1 ]
机构
来源
J. Multimedia | 2008年 / 1卷 / 41-46期
关键词
14;
D O I
10.4304/jmm.3.1.41-46
中图分类号
学科分类号
摘要
引用
收藏
相关论文
共 50 条
  • [31] Low cost automated setup for fringe projection profilometry
    Rivera-Ortega, Uriel
    Dirckx, Joris
    OPTICAL MEASUREMENT TECHNIQUES FOR STRUCTURES & SYSTEMS III, 2016, : 259 - 265
  • [32] Low cost, interactive Immersive visualization systems in Museums and Public Spaces
    Flores, Julian
    Otero, Antonio
    Mallo, Eduardo
    Arenas, Ruben
    VIRTUAL ARCHAEOLOGY REVIEW, 2010, 1 (01): : 93 - 97
  • [33] The Cave-let: a low-cost projective immersive display
    Green, M
    White, L
    JOURNAL OF TELEMEDICINE AND TELECARE, 2000, 6 : 24 - 26
  • [34] A Low-Cost Wireless System Implementation for Interactive and Immersive Teaching
    Weng, Minghui
    Kong, Xiangqi
    Huang, Lianfen
    Li, Bin
    PROCEEDINGS OF THE 2018 THE NINETEENTH INTERNATIONAL SYMPOSIUM ON MOBILE AD HOC NETWORKING AND COMPUTING (MOBIHOC '18), 2018, : 322 - 323
  • [35] Web-based Programming for Low-cost Gaming Handhelds
    Moskal, Michal
    de Halleux, Peli
    Ball, Thomas
    Chatra, Abhijith
    Devine, James
    Hodges, Steve
    Kao, Shannon
    Knoll, Richard
    Nickel, Galen
    Russell, Jacqueline
    Wunderlich, Joey
    Zuniga, Daryl
    PROCEEDINGS OF THE 16TH INTERNATIONAL CONFERENCE ON THE FOUNDATIONS OF DIGITAL GAMES, FDG 2021, 2021,
  • [36] Immersive Collaboration Environment
    Dumont, Maarten
    Maesen, Steven
    Frederix, Karel
    Raymaekers, Chris
    Bekaert, Philippe
    Van Reeth, Frank
    TOWARDS A SERVICE-BASED INTERNET, 2010, 6481 : 187 - 188
  • [37] A Feasibility Study on Using Low-Cost Gaming Devices for Rehabilitation
    Li, Kin Fun
    Sevcenco, Ana-Maria
    2013 IEEE 27TH INTERNATIONAL CONFERENCE ON ADVANCED INFORMATION NETWORKING AND APPLICATIONS WORKSHOPS (WAINA), 2013, : 219 - 224
  • [38] Low Cost IoT for Laboratory Environment
    Bhadoriya, Rahul
    Chattopadhyay, Manju K.
    Dandekar, Prakash W.
    2016 SYMPOSIUM ON COLOSSAL DATA ANALYSIS AND NETWORKING (CDAN), 2016,
  • [39] Development of VR experiencing system with hemi-spherical immersive projection display for urban environment design
    Shibano, N
    Kashiwagi, M
    Sawada, K
    Takemura, H
    Hareesh, PV
    VSMM 2001: SEVENTH INTERNATIONAL CONFERENCE ON VIRTUAL SYSTEMS AND MULTIMEDIA, PROCEEDINGS: ENHANCED REALITIES: AUGMENTED AND UNPLUGGED, 2001, : 499 - 505
  • [40] Interactive educational content for immersive projection environments
    Namai, H
    Moriya, T
    Utsugi, K
    Takeda, H
    Adachi, S
    7TH WORLD MULTICONFERENCE ON SYSTEMICS, CYBERNETICS AND INFORMATICS, VOL I, PROCEEDINGS: INFORMATION SYSTEMS, TECHNOLOGIES AND APPLICATIONS, 2003, : 189 - 192