Fashion design bases on computer three-dimensional virtual reality environment

被引:0
|
作者
机构
[1] Zhou, Xinyun
来源
Zhou, Xinyun (luoml@vip.qq.com) | 2015年 / Bentham Science Publishers B.V., P.O. Box 294, Bussum, 1400 AG, Netherlands卷 / 07期
关键词
D O I
10.2174/1874444301507011528
中图分类号
学科分类号
摘要
引用
收藏
相关论文
共 50 条
  • [21] Three-dimensional echocardiography: The gateway to quantification and virtual reality
    Roelandt, JRTC
    PROCEEDINGS OF THE 5TH WORLD CONGRESS OF ECHOCARDIOGRAPHY AND VASCULAR ULTRASOUND, 2001, : 283 - 286
  • [22] Virtual reality techniques in three-dimensional oral implantology
    Seipel, S
    Wagner, IV
    Koch, S
    Schneider, W
    CAR '96: COMPUTER ASSISTED RADIOLOGY, 1996, 1124 : 1071 - 1071
  • [23] Three-dimensional scene capturing for the virtual reality display
    Dong, Jingsheng
    Sang, Xinzhu
    Guo, Nan
    Chen, Duo
    Yan, Binbin
    Wang, Kuiru
    Dou, Wenhua
    Xiao, Liquan
    HOLOGRAPHY, DIFFRACTIVE OPTICS, AND APPLICATIONS VII, 2017, 10022
  • [24] Computer-Assisted Generation of Patterns and Virtual Reality Techniques for Fashion Design
    Naud, Mickael
    Richard, Paul
    Chapeau-Blondeau, Francois
    INTELLIGENT SYSTEMS AND AUTOMATION, 2009, 1107 : 355 - 358
  • [25] Measuring virtual experience in a three-dimensional virtual reality interactive simulator environment: a structural equation modeling approach
    Cheng, Li-Keng
    Chieng, Ming-Hua
    Chieng, Wei-Hua
    VIRTUAL REALITY, 2014, 18 (03) : 173 - 188
  • [26] Measuring virtual experience in a three-dimensional virtual reality interactive simulator environment: a structural equation modeling approach
    Li-Keng Cheng
    Ming-Hua Chieng
    Wei-Hua Chieng
    Virtual Reality, 2014, 18 : 173 - 188
  • [27] Design and Study of Three-dimensional Simulation System of Tennis Technology Based on Virtual Reality
    Zhang, Zhiwu
    Liu, Shijun
    Ping, An
    BASIC & CLINICAL PHARMACOLOGY & TOXICOLOGY, 2020, 126 : 158 - 159
  • [28] Three-Dimensional Visualized Urban Landscape Planning and Design Based on Virtual Reality Technology
    Liu, Xing
    IEEE ACCESS, 2020, 8 (08): : 149510 - 149521
  • [29] “Active” and “passive” learning of three-dimensional object structure within an immersive virtual reality environment
    K. H. James
    G. K. Humphrey
    T. Vilis
    B. Corrie
    R. Baddour
    M. A. Goodale
    Behavior Research Methods, Instruments, & Computers, 2002, 34 : 383 - 390
  • [30] Aneurysm Surgery with Preoperative Three-Dimensional Planning in a Virtual Reality Environment: Technique and Outcome Analysis
    Kockro, Ralf A.
    Killeen, Tim
    Ayyad, Ali
    Glaser, Martin
    Stadie, Axel
    Reisch, Robert
    Giese, Alf
    Schwandt, Eike
    WORLD NEUROSURGERY, 2016, 96 : 489 - 499