Design of tangent vector fields

被引:0
|
作者
Caltech [1 ]
不详 [2 ]
机构
来源
ACM Trans Graphics | 2007年 / 3卷
关键词
Constraint theory - Edge detection - Image analysis - Least squares approximations;
D O I
10.1145/1276377.1276447
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学科分类号
摘要
Tangent vector fields are an essential ingredient in controlling surface appearance for applications ranging from anisotropic shading to texture synthesis and non-photorealistic rendering. To achieve a desired effect one is typically interested in smoothly varying fields that satisfy a sparse set of user-provided constraints. Using tools from Discrete Exterior Calculus, we present a simple and efficient algorithm for designing such fields over arbitrary triangle meshes. By representing the field as scalars over mesh edges (i.e., discrete 1-forms), we obtain an intrinsic, coordinate-free formulation in which field smoothness is enforced through discrete Laplace operators. Unlike previous methods, such a formulation leads to a linear system whose sparsity permits efficient pre-factorization. Constraints are incorporated through weighted least squares and can be updated rapidly enough to enable interactive design, as we demonstrate in the context of anisotropic texture synthesis. © 2007 ACM.
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