Graph convexity impartial games: Complexity and winning strategies

被引:0
|
作者
Araujo, Samuel N. [1 ,2 ]
Brito, Joao Marcos [2 ]
Folz, Raquel [3 ]
de Freitas, Rosiane [3 ]
Sampaio, Rudini M. [2 ]
机构
[1] Inst Fed Educ Ciencia & Tecnol Ceara, Crato, Brazil
[2] Univ Fed Ceara, Dept Comp, Fortaleza, Brazil
[3] Univ Fed Amazonas, Inst Comp, Manaus, Brazil
关键词
Graph convexity; Geodesic games; PSPACE-hard; Sprague-Grundy theory; Impartial games; NUMBER;
D O I
10.1016/j.tcs.2024.114534
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Accordingly to Duchet (1987), the first paper of convexity on general graphs, in english, is the 1981 paper "Convexity in graphs". One of its authors, Frank Harary, introduced in 1984 the first graph convexity games, focused on the geodesic convexity, which were investigated in a sequence of five papers that ended in 2003. In this paper, we continue this research line, extend these games to other graph convexities, and obtain winning strategies and complexity results. Among them, we obtain winning strategies for general convex geometries and winning strategies for trees from the Sprague-Grundy theory on impartial games. We also obtain the first PSPACE-hardness results on convexity games, by proving that the normal play and the mis & egrave;re play of the impartial hull game on the geodesic convexity is PSPACE-complete even in graphs with diameter two.
引用
收藏
页数:12
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