共 50 条
- [42] Towards using first-person shooter computer games as an artificial intelligence testbed KNOWLEDGE-BASED INTELLIGENT INFORMATION AND ENGINEERING SYSTEMS, PT 1, PROCEEDINGS, 2005, 3681 : 276 - 282
- [43] Towards Playing a 3D First-Person Shooter Game Using a Classification Deep Neural Network Architecture 2017 19TH SYMPOSIUM ON VIRTUAL AND AUGMENTED REALITY (SVR), 2017, : 120 - 126
- [44] Development of a First Person Shooter Game Controller 2015 IEEE Games Entertainment Media Conference (GEM), 2015,
- [45] Designing a First Person Shooter Game for Qadriplegics EXTENDED ABSTRACTS OF THE 2021 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI'21), 2021,
- [46] The Influence of Implicit and Explicit Biofeedback in First-Person Shooter Games CHI2010: PROCEEDINGS OF THE 28TH ANNUAL CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, VOLS 1-4, 2010, : 859 - +
- [50] The Impact of Latency on Target Selection in First-Person Shooter Games PROCEEDINGS OF THE 2023 PROCEEDINGS OF THE 14TH ACM MULTIMEDIA SYSTEMS CONFERENCE, MMSYS 2023, 2023, : 51 - 61