"It's a terrible choice to make but also a necessary one": Exploring player experiences with moral decision making mechanics in video games

被引:0
|
作者
Wright, Sophie [1 ]
Denisova, Alena [2 ]
机构
[1] City Univ London, Dept Comp Sci, Northampton Sq, London EC1V 0HB, England
[2] Univ York, Dept Comp Sci, Deramore Lane, York YO10 5GH, England
关键词
Decision making; Morality; Video games; Design guidelines; Thematic analysis; INTUITIONS; ETHICS;
D O I
10.1016/j.chb.2024.108424
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
Video games offer a unique platform for players to engage interactively with morally challenging topics and dilemmas. Despite the growing popularity of games that offer such content, there is a paucity of research on the player experiences and the specific game mechanics that facilitate moral decision making. To address this gap, this research identifies key game mechanics that support moral decision making through a comprehensive review of related literature and qualitative survey responses from players (n = 30). The effects of these mechanics on players' decision making processes and their overall impact on player experience were further explored through semi-structured, video-elicitation interviews (n = 11). This research develops a theoretical framework based on the findings from these two exploratory studies, culminating in a set of design guidelines to inform the future development of moral decision making games.
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页数:21
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