Operation Raven Design of a Cyber Security Incident Response Game

被引:0
|
作者
Seiler, Andreas [1 ,2 ]
Lechner, Ulrike [2 ]
Strussenberg, Judith [2 ]
Hofbauer, Stefan [2 ]
机构
[1] Lechwerke AG, Augsburg, Germany
[2] Univ Bundeswehr Munich, Neubiberg, Germany
关键词
Incident response; Serious game; Tabletop exercise; Adversary emulation; Cyber threat intelligence; Ransomware;
D O I
10.1007/978-3-031-60433-1_19
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Envisioning a major ransomware incident with its potential consequences might be unpleasant, and preparing for such an incident takes quite an effort. Operation Raven is a serious game designed to facilitate discussion about processes and decisions to detect, contain, and eradicate ransomware. This paper presents the game idea and game material of Operation Raven and the results after two game events. The article reflects on the next steps.
引用
收藏
页码:337 / 347
页数:11
相关论文
共 50 条
  • [21] Botnet Detection and Incident Response in Security Operation Center (SOC): A Proposed Framework
    Muhammad, Roslaily
    Ismail, Saiful Adli
    Hassan, Noor Hafizah
    INTERNATIONAL JOURNAL OF ADVANCED COMPUTER SCIENCE AND APPLICATIONS, 2024, 15 (03) : 893 - 901
  • [22] A Survey of Game Theoretic Methods for Cyber Security
    Wang, Yuan
    Wang, Yongjun
    Liu, Jing
    Huang, Zhijian
    Xie, Peidai
    2016 IEEE FIRST INTERNATIONAL CONFERENCE ON DATA SCIENCE IN CYBERSPACE (DSC 2016), 2016, : 631 - 636
  • [23] Cyber Security Game for Intelligent Transportation Systems
    Sedjelmaci, Hichem
    Hadji, Makhlouf
    Ansari, Nirwan
    IEEE NETWORK, 2019, 33 (04): : 216 - 222
  • [24] Game Theory with Learning for Cyber Security Monitoring
    Chung, Keywhan
    Kamhoua, Charles A.
    Kwiat, Kevin A.
    Kalbarczyk, Zbigniew T.
    Iyer, Ravishankar K.
    2016 IEEE 17TH INTERNATIONAL SYMPOSIUM ON HIGH ASSURANCE SYSTEMS ENGINEERING (HASE), 2016, : 1 - 8
  • [25] A video game for cyber security training and awareness
    Cone, Benjamin D.
    Irvine, Cynthia E.
    Thompson, Michael F.
    Nguyen, Thuy D.
    COMPUTERS & SECURITY, 2007, 26 (01) : 63 - 72
  • [26] A Reputation Game on Cyber-Security and Cyber-Risk Calibration
    Han, Kookyoung
    Choi, Jin Hyuk
    APPLIED MATHEMATICS AND OPTIMIZATION, 2022, 85 (02):
  • [27] A Reputation Game on Cyber-Security and Cyber-Risk Calibration
    Kookyoung Han
    Jin Hyuk Choi
    Applied Mathematics & Optimization, 2022, 85
  • [28] Design considerations for developing a game-based learning resource for cyber security education
    Balakrishna, Chitra
    Proceedings of the European Conference on Games-based Learning, 2021, 2021-September : 80 - 89
  • [29] Design Considerations for Developing a Game-Based Learning Resource for Cyber Security Education
    Balakrishna, Chitra
    PROCEEDINGS OF THE 15TH EUROPEAN CONFERENCE ON GAME BASED LEARNING (ECGBL 2021), 2021, : 80 - 89
  • [30] Response to Cyber Security Initiatives
    Smith, H. Lee
    2008 IEEE POWER & ENERGY SOCIETY GENERAL MEETING, VOLS 1-11, 2008, : 839 - 839