Understanding How Virtual 360-Degree Videos Generate Behavioral Intention to Visit Projected Destinations

被引:0
|
作者
Chen, Shih-Heng [1 ,2 ,3 ]
Kwok, Andrei O. J. [4 ]
机构
[1] Univ Girona, Fac Tourism, Girona, Spain
[2] Univ Southern Denmark, Fac Humanities, Odense, Denmark
[3] Univ Ljubljana, Sch Econ & Business, Ljubljana, Slovenia
[4] Monash Univ Malaysia, Sch Business, Dept Management, Bandar Sunway, Selangor, Malaysia
来源
关键词
360-degree videos; virtual reality; virtual tourist experiences; hedonic-motivation system adoption model (HMSAM); behavioral intentions; destination marketing; USER ACCEPTANCE; REALITY; AUTHENTICITY; IMAGE; EXPERIENCE; TRAVEL; TELEPRESENCE; SATISFACTION; INFORMATION; TECHNOLOGY;
D O I
10.1007/978-3-031-60901-5_2
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Existing virtual reality (VR) tourism research tends to emphasize VR headsets due to a higher level of immersion. However, there is a lack of discussion over the latent impact that virtual 360-degree videos as a basic form of virtual technology can exert as a more cost effective and accessiblemarketing instrument. This study explores the factors influencing consumers' behavioral intention to visit a destination after viewing a destination projected virtually on a 360-degree video. Virtual 360-degree video can offer omnidirectional clips to viewers. This non-headset technology has the potential to build a destination image and induce an intention to visit in its audience. This study surveys 201 participants to examine the influence of storytelling, authenticity, informativeness, telepresence, immersion, and joy on the behavioral intention to visit a projected destination, as an extension of the hedonic-motivation system adoption model (HMSAM). The findings offer insights into the associations among the different latent variables, and whether telepresence, immersion, and joy induce direct and positive effects on behavioral intention to travel. The findings contribute to the theoretical literature and have implications for tourism practitioners who are considering adopting virtual 360-degree videos as marketing instruments for a competitive advantage.
引用
收藏
页码:18 / 36
页数:19
相关论文
共 35 条
  • [31] Can Simulated Nature Support Mental Health? Comparing Short, Single-Doses of 360-Degree Nature Videos in Virtual Reality With the Outdoors
    Browning, Matthew H. E. M.
    Mimnaugh, Katherine J.
    van Riper, Carena J.
    Laurent, Heidemarie K.
    LaValle, Steven M.
    FRONTIERS IN PSYCHOLOGY, 2020, 10
  • [32] “We're going on a virtual trip!”: a switching-replications experiment of 360-degree videos as a physical field trip alternative in primary education
    Manuel B. Garcia
    Louis S. Nadelson
    Andy Yeh
    International Journal of Child Care and Education Policy, 17
  • [33] Safety Immersive Storytelling Videos Using Virtual Humans and 360-Degree Panoramas: A Pilot Study of Fall Hazard Training with Residential Construction Professionals
    Isingizwe, Josiane
    Eiris, Ricardo
    Al-Bayati, Ahmed
    COMPUTING IN CIVIL ENGINEERING 2023-RESILIENCE, SAFETY, AND SUSTAINABILITY, 2024, : 366 - 374
  • [34] Nonverbal behavior of interviewers influences the competence ratings of observers in recruitment interviews: a study investigating social influence using 360-degree videos with virtual reality and 2D screen displays
    Thomas Wyssenbach
    Melina Zeballos
    Stefan Loosli
    Adrian Schwaninger
    Virtual Reality, 2022, 26 : 669 - 686
  • [35] Nonverbal behavior of interviewers influences the competence ratings of observers in recruitment interviews: a study investigating social influence using 360-degree videos with virtual reality and 2D screen displays
    Wyssenbach, Thomas
    Zeballos, Melina
    Loosli, Stefan
    Schwaninger, Adrian
    VIRTUAL REALITY, 2022, 26 (02) : 669 - 686