A Study on the Effects of Automatic Scaling for 3D Object Manipulation in Virtual Reality

被引:1
|
作者
Lee, Dongkeun [1 ]
Han, Seowon [1 ]
Lee, Kang Hoon [1 ,2 ]
机构
[1] Kwangwoon Univ, Dept Comp Sci, 20 Gwangun Ro, Seoul 01897, South Korea
[2] Kwangwoon Univ, Sch Software, 20 Gwangun Ro, Seoul 01897, South Korea
来源
SYMMETRY-BASEL | 2024年 / 16卷 / 09期
基金
新加坡国家研究基金会;
关键词
automatic scaling; 3D manipulation; virtual reality;
D O I
10.3390/sym16091198
中图分类号
O [数理科学和化学]; P [天文学、地球科学]; Q [生物科学]; N [自然科学总论];
学科分类号
07 ; 0710 ; 09 ;
摘要
Virtual reality offers ordinary users the ability to observe and interact with various abstract or concrete objects visualized in a three-dimensional space from different angles. Users can manipulate, transform, or reconstruct these objects similarly to how they might in a real environment. Manipulating objects in virtual reality is not as effortless as in the real world, due to the lack of sensory feedback and limited input freedom. However, it also offers new advantages that the real world cannot provide, such as the ability to easily select and control remote objects and the support of various auxiliary user interfaces. In particular, when it is necessary to alternately manipulate objects of various sizes, scaling the user's avatar symmetrically allows for more effective manipulation than in the real world. However, manual scaling interfaces can be cumbersome and may induce dizziness. This study proposes an interaction technique that allows users to conveniently manipulate objects of various sizes without manual scale adjustment, by automatically and instantly adjusting the scale factor according to the size of the selected object and its adjacent objects. To compensate for the change in scale, we also implement a position correction mechanism that adjusts the user's position in the virtual environment. Preliminary experiments with a small group of participants confirmed that automatic scale adjustment produces significant effects. Based on the feedback from these experiments, a more refined distance calculation method and the timing for scale adjustment were derived. In the main experiment with 14 participants, it was confirmed that the automatic scale adjustment method proposed in this study led to higher accuracy and lower discomfort in task completion compared to the conventional manual scale adjustment method. We expect that the results of this study will effectively contribute to the creation of virtual reality content that requires interaction with objects of various sizes in the future.
引用
收藏
页数:18
相关论文
共 50 条
  • [41] The Virtual Reality 3D City of Ningbo
    Chen, Weimin
    Wu, Dun
    SIXTH INTERNATIONAL SYMPOSIUM ON DIGITAL EARTH: MODELS, ALGORITHMS, AND VIRTUAL REALITY, 2010, 7840
  • [42] Benchmarking of 3D Modelling in Virtual Reality
    Tran T.T.H.
    Foucault G.
    Pinquié R.
    Computer-Aided Design and Applications, 2022, 19 (06): : 1184 - 1190
  • [43] 3D character modeling in virtual reality
    Kiss, S
    SIXTH INTERNATIONAL CONFERENCE ON INFORMATION VISUALISATION, PROCEEDINGS, 2002, : 541 - 548
  • [44] 3D User Interface in Virtual Reality
    Yue, Gu
    HCI INTERNATIONAL 2021 - LATE BREAKING POSTERS, HCII 2021, PT I, 2021, 1498 : 418 - 423
  • [45] Virtual reality in aid of 3D echocardiography
    Koning, Anton H. J.
    Raap, Goris Bol
    van den Bosch, Annemien E.
    Meijboom, Folkert J.
    Bogers, Ad J. J. C.
    van der Spek, Peter J.
    INTERNATIONAL JOURNAL OF COMPUTER ASSISTED RADIOLOGY AND SURGERY, 2007, 2 : S123 - S124
  • [46] Mechanism of automatic 3D object modeling
    Memorial Univ of Newfoundland, St. John, Canada
    IEEE Trans Pattern Anal Mach Intell, 3 (307-311):
  • [47] A MECHANISM OF AUTOMATIC 3D OBJECT MODELING
    YUAN, XB
    IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE, 1995, 17 (03) : 307 - 311
  • [48] The virtual pharmacy, 3D becomes reality?
    Mobach, MP
    PHARMACY WORLD & SCIENCE, 2005, 27 (04): : 271 - 272
  • [49] 3D modelling based on virtual reality
    Zhaparov, M. K.
    Nassen, Y.
    2016 6th International Conference - Cloud System and Big Data Engineering (Confluence), 2016, : 399 - 402
  • [50] Dynamic 3D echocardiography in virtual reality
    Van Den Bosch A.E.
    Koning A.H.J.
    Meijboom F.J.
    McGhie J.S.
    Simoons M.L.
    Van Der Spek P.J.
    Bogers A.J.J.C.
    Cardiovascular Ultrasound, 3 (1)