Retinotopic Foveated Rendering

被引:0
|
作者
Zhang, Yan [1 ]
You, Keyao [1 ]
Hu, Xiaodan [2 ]
Zhou, Hangyu [1 ]
Kiyokawa, Kiyoshi [2 ]
Yang, Xubo [1 ]
机构
[1] Shanghai Jiao Tong Univ, Shanghai, Peoples R China
[2] Nara Inst Sci & Technol, Nara, Japan
基金
中国博士后科学基金;
关键词
Computing methodologies-Computer graphics-Graphics systems and interfaces-Virtual reality; Computing -methodologies-Computer graphics-Rendering; CORTICAL MAGNIFICATION FACTOR; CONTRAST SENSITIVITY; ACUITY; CORTEX; FIELD;
D O I
10.1109/VR58804.2024.00109
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Foveated rendering (FR) improves the rendering performance of virtual reality (VR) by allocating fewer computational loads in the peripheral field of view (FOV). Existing FR techniques are built based on the radially symmetric regression model of human visual acuity. However, horizontal-vertical asymmetry (HVA) and vertical meridian asymmetry (VMA) in the cortical magnification factor (CMF) of the human visual system have been evidenced by retinotopy research of neuroscience, suggesting the radially asymmetric regression of visual acuity. In this paper, we begin with functional magnetic resonance imaging (fMRI) data, construct an anisotropic CMF model of the human visual system, and then introduce the first radially asymmetric regression model of the rendering precision for FR applications. We conducted a pilot experiment to adapt the proposed model to VR head-mounted displays (HMDs). A user study demonstrates that retinotopic foveated rendering (RFR) provides participants with perceptually equal image quality compared to typical FR methods while reducing fragments shading by 27.2% averagely, leading to the acceleration of 1/6 for graphics rendering. We anticipate that our study will enhance the rendering performance of VR by bridging the gap between retinotopy research in neuroscience and computer graphics in VR.
引用
收藏
页码:903 / 912
页数:10
相关论文
共 50 条
  • [31] Analysing Hybrid Neural and Ray Tracing Perception for Foveated Rendering
    Henriques, Horacio
    Oliveira, Eder
    Clua, Esteban
    Trevisan, Daniela
    PROCEEDINGS OF 26TH SYMPOSIUM ON VIRTUAL AND AUGMENTED REALITY, SVR 2024, 2024, : 21 - 30
  • [32] Fast rendering of foveated volumes in wavelet-based representation
    Hang Yu
    Ee-Chien Chang
    Zhiyong Huang
    Zhijian Zheng
    The Visual Computer, 2005, 21 : 735 - 744
  • [33] FOCAS: Practical Video Super Resolution using Foveated Rendering
    Wang, Lingdong
    Hajiesmaili, Mohammad
    Sitaraman, Ramesh K.
    PROCEEDINGS OF THE 29TH ACM INTERNATIONAL CONFERENCE ON MULTIMEDIA, MM 2021, 2021, : 5454 - 5462
  • [34] 3D-Kernel Foveated Rendering for Light Fields
    Meng, Xiaoxu
    Du, Ruofei
    JaJa, Joseph F.
    Varshney, Amitabh
    IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2021, 27 (08) : 3350 - 3360
  • [35] Exploring the Effects of Foveated Rendering on Virtual Reality Game Graphics
    Andersson, Klara
    Landen, Erik
    Goswami, Prashant
    2024 IEEE GAMING, ENTERTAINMENT, AND MEDIA CONFERENCE, GEM 2024, 2024, : 247 - 252
  • [36] FoVolNet: Fast Volume Rendering using Foveated Deep Neural Networks
    Bauer, David
    Wu, Qi
    Ma, Kwan-Liu
    IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2023, 29 (01) : 515 - 525
  • [37] Beyond Blur: Real-time Ventral Metamers for Foveated Rendering
    Walton, David R.
    Dos Anjos, Rafael Kuffner
    Friston, Sebastian
    Swapp, David
    Aksit, Kaan
    Steed, Anthony
    Ritschel, Tobias
    ACM TRANSACTIONS ON GRAPHICS, 2021, 40 (04):
  • [38] Efficient Peripheral Flicker Reduction for Foveated Rendering in Mobile VR Systems
    Jiang, Haomiao
    Ning, Tianxin
    Bastani, Behnam
    2020 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES WORKSHOPS (VRW 2020), 2020, : 803 - 804
  • [39] Toward low-computation light field displays by foveated rendering
    Gao, Chen
    Peng, Yifan
    Li, Haifeng
    Liu, Xu
    OPTICAL ARCHITECTURES FOR DISPLAYS AND SENSING IN AUGMENTED, VIRTUAL, AND MIXED REALITY (AR, VR, MR) II, 2021, 11765
  • [40] Fast Calculation Method with Foveated Rendering for Computer-generated Hologram
    Muramoto, Arisa
    Sakamoto, Yuji
    PRACTICAL HOLOGRAPHY XXXVIII:DISPLAYS, MATERIALS, AND APPLICATIONS, 2024, 12910