The Effect of Augmented Reality Brand Engagement - A Chain Mediating Model

被引:0
|
作者
Dong, Weiwei [1 ]
Wang, Jingheng [2 ]
机构
[1] Shanghai Inst Technol, Sch Econ & Management, Dept Business Adm, Shanghai, Peoples R China
[2] Shanghai Inst Technol, Sch Econ & Management, Shanghai, Peoples R China
关键词
Augmented reality interactivity; Consumer brand engagement; Brand authenticity; Social presence; Self-; congruence; Psychological ownership; CUSTOMER ENGAGEMENT; SELF-CONGRUENCE; AUTHENTICITY; EXPERIENCE; IMPACT; IDEAL; MINE;
D O I
暂无
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
The use of augmented reality (AR) technology has changed the way companies and consumers engage with brands. Although some theoretical literature points out that the interactivity of augmented reality helps to improve consumer brand engagement, there is a lack of systematic empirical research on how the interactivity of augmented reality affects consumer brand engagement through process mechanisms. Based on the understanding of existing research gaps, relying on the theory of social presence and brand authenticity and 368 online questionnaire data, we constructed a structural equation model containing the chain mediation effect, and explored the chain mediation effect of social presence and perceived brand authenticity, as well as the moderating effect of psychological ownership and self-consistency. The results indicated that (1) augmented reality interactivity had a significant positive effect on consumer brand engagement; (2) social presence and perceived brand authenticity had a significant positive effect on consumer brand engagement; (3) social presence and perceived brand authenticity partially mediated between augmented reality interactivity and consumer brand engagement, and together they acted as a chain mediator; and (4) Psychological ownership positively moderates the relationship between social presence and consumer brand engagement; (5) Self-congruence positively moderates the relationship between perceived brand authenticity and consumer brand engagement; and (6) Consumer brand engagement has a significant positive effect on word-of-mouth communication and brand use intention. This study enriches the research on the interface between augmented reality technology and brand management, and provides practical significance for enterprises to utilize AR technology for brand marketing.
引用
收藏
页码:273 / 288
页数:16
相关论文
共 50 条
  • [21] Impact of Augmented Engagement Model for Collaborative Avatars on a Collaborative Task in Virtual Reality
    Le Tarnec, Hugo
    Augereau, Olivier
    Bevacqua, Elisabetta
    De Loor, Pierre
    PROCEEDINGS OF THE INTERNATIONAL CONFERENCE ON ADVANCED VISUAL INTERFACES, AVI 2024, 2024,
  • [22] Mobile Augmented Reality for Hearing Impaired Museum Engagement (MARHIME): A Conceptual Model
    Baker, Esraa Jaffar
    Abu Bakar, Juliana Aida
    Zulkifli, Abdul Nasir
    PROCEEDINGS OF THE 3RD INTERNATIONAL CONFERENCE ON APPLIED SCIENCE AND TECHNOLOGY (ICAST'18), 2018, 2016
  • [23] Improving service brand personality with augmented reality marketing
    Plotkina, Daria
    Dinsmore, John
    Racat, Margot
    JOURNAL OF SERVICES MARKETING, 2022, 36 (06) : 781 - 799
  • [24] Exploring the role of augmented reality as a new brand advocate
    Kumar, Harish
    Tuli, Nikhita
    Singh, Rajesh Kumar
    Arya, Vikas
    Srivastava, Ritu
    JOURNAL OF CONSUMER BEHAVIOUR, 2024, 23 (02) : 620 - 638
  • [25] Augmented Reality Game for Brand Recognition and Recall AR for Brand Recognition and Recall
    Carlos, Arce-Lopera
    Rafael, Ospina
    Daniela, Victoria
    EXTENDED ABSTRACTS OF THE 2021 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI'21), 2021,
  • [27] Effect of Influencer Marketing on Online Impulse Purchase: The Mediating Role of Consumer-Brand Engagement
    Trivedi, Jay P.
    JOURNAL OF ELECTRONIC COMMERCE IN ORGANIZATIONS, 2021, 19 (03) : 49 - 64
  • [28] DEVELOPING A CONCEPTUAL MODEL OF USER ENGAGEMENT FOR MOBILE-BASED AUGMENTED REALITY GAMES
    Permadi, Dendi
    Rafi, Ahmad
    JURNAL TEKNOLOGI, 2015, 77 (29):
  • [29] Augmented reality is the new digital banking - AR brand experience impact on brand loyalty
    Butt, Asad Hassan
    Ahmad, Hassan
    Muzaffar, Asif
    INTERNATIONAL JOURNAL OF BANK MARKETING, 2024, 42 (02) : 156 - 182
  • [30] Self-construal on brand fan pages: the mediating effect of para-social interaction and consumer engagement on brand loyalty
    Kim, Eun-Ho
    Yoo, Dongho
    Doh, Sun-Jae
    JOURNAL OF BRAND MANAGEMENT, 2021, 28 (03) : 254 - 271