Block-Based Perceptually Adaptive Sound Zones With Reproduction Error Constraints

被引:0
|
作者
de Koeijer, Niels [1 ]
Moller, Martin Bo [1 ,2 ]
Martinez, Jorge [3 ]
Martinez-Nuevo, Pablo [4 ]
Hendriks, Richard C. [5 ]
机构
[1] Bang & Olufsen A S, Audio Technol Dept, DK-7600 Struer, Denmark
[2] Aalborg Univ, Sect Artificial Intelligence & Sound, Dept Elect Syst, DK-9220 Aalborg, Denmark
[3] Delft Univ Technol, Fac Elect Engn Math & Comp Sci, Intelligent Syst Dept, Multimedia Comp Grp, NL-2628 XE Delft, Netherlands
[4] Bang & Olufsen A S, Artificial Intelligence Dept, DK-7600 Struer, Denmark
[5] Delft Univ Technol, Fac Elect Engn Math & Comp Sci, Microelect Dept, Signal Proc Syst Grp, NL-2628 CD Delft, Netherlands
关键词
Distortion; Optimization; Loudspeakers; Adaptation models; Speech processing; Convolution; Aerospace electronics; Sound zones; sound field control; perceptual masking models; adaptive control; LOUDSPEAKER ARRAY; ACOUSTIC CONTRAST; AUDIO; DESIGN; INTERFERENCE; DISTRACTION; GENERATION; FRAMEWORK; MODEL;
D O I
10.1109/TASLP.2024.3407487
中图分类号
O42 [声学];
学科分类号
070206 ; 082403 ;
摘要
Sound zone algorithms control the inputs to a loudspeaker array such that spatially distinct zones, each with separate audio content, are created. This work proposes a sound zone approach which includes a model of human auditory perception in the optimization problem designing the loudspeaker control filters. The control filters are therefore optimized directly for human experience, rather than by proxy through sound pressure, as is done in typical approaches. The proposed optimization problem features a perceptually weighted constraint on the bright zone reproduction error, which allows the user of the algorithm to specify the desired bright zone quality. The proposed method achieves 2 to 4 dB of additional acoustic contrast and is expected to yield less distracting dark-zone interference for the same perceived quality when compared to a traditional approach.
引用
收藏
页码:3090 / 3100
页数:11
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