Physical OOP: Spatial Program Physical Objects Interactions

被引:0
|
作者
Wei, Xiaoyan [1 ]
Yue, Zijian [1 ]
Chen, Hsiang-Ting [1 ]
机构
[1] Univ Adelaide, Adelaide, SA, Australia
关键词
Human-centered computing; Human computer interaction (HCI); User interface programming; Augmented reality; Spatial Computing;
D O I
10.1109/VRW62533.2024.00164
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Spatial computing could change our interaction with the physical world, yet development tools still largely apply to outdated methods, representing 3D objects with 2D text in code editors. This discrepancy makes the programming of spatial applications more complicated. PhyOOP, our Physical Object-Oriented Programming Environment, trying to solve this issue by capturing object states through camera feeds for direct code insertion and attaching executable snippets to objects for camera-triggered actions. The user study, involving 16 participants, suggests that PhyOOP is easy-to-use and has potential applications in various domains.
引用
收藏
页码:735 / 736
页数:2
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