Research on the Quality Control Method of Cultural Heritage Digital Information Service: A Case Study of the Digital Cultural Relics Library Platform of the Palace Museum in Beijing

被引:0
|
作者
Fang, Liyu [1 ]
Sun, Jing [1 ]
Liu, Yuxian [1 ]
机构
[1] Digital & Informat Dept Palace Museum, Beijing, Peoples R China
关键词
Palace Museum; Digital Cultural Relics Library Platform; quality control; total quality management; LibQUAL; user-centered; cultural heritage digital information service quality control model; SYSTEMS SUCCESS; GENERATION Y; EXPERIENCES; WEBSITES; DELONE; DESIGN;
D O I
10.1353/lib.2023.a927953
中图分类号
G25 [图书馆学、图书馆事业]; G35 [情报学、情报工作];
学科分类号
1205 ; 120501 ;
摘要
The Palace Museum in Beijing manages a wealth of tangible and intangible cultural heritage, including the world-famous Forbidden City and many ancient collections. For the past thirty years, informatization has gradually become an important method in the Palace Museum to protect, promote, and research their precious cultural heritages. Although museum service quality and user experience and satisfaction have received growing attention, the quality control of museum digital information services remains a less explored research area. The challenges faced by the Palace Museum include how to follow changes in the technological environment, user needs, and the large scale of digital resources and how to continuously and effectively control and improve the service quality of digital information. This research, based on total quality management (TQM) and LibQUAL as well as the relevant indicators of museum quality assessment in the literature review, uses the Digital Cultural Relics Library Platform of the Palace Museum as the research case and constructs a user -centered control model to measure and improve the service quality of cultural heritage digital information, and puts the model into practice. The paper proposes theoretical advances and has implications for future improvements in the quality control of cultural heritage digital information services.
引用
收藏
页码:550 / 572
页数:24
相关论文
共 50 条
  • [41] The Impacts of Digital Technology on Service Design and Experience Innovation: Case Study of Taiwan's Cultural Heritage under the COVID-19 Pandemic
    Ng, Wai-Kit
    Hsu, Fu-Tien
    Chen, Chun-Liang
    SYSTEMS, 2022, 10 (05):
  • [42] Study on the Digital Design and Practical Application of Intangible Cultural Heritage in Anhui Province - The Case Study of Wuhu Iron Picture
    Duan, Limin
    Zhao, Hong
    PROCEEDINGS OF THE 2017 4TH INTERNATIONAL CONFERENCE ON EDUCATION, MANAGEMENT AND COMPUTING TECHNOLOGY (ICEMCT 2017), 2017, 101 : 1029 - 1032
  • [43] Utilization of 3D Digital Technologies in the Documentation of Cultural Heritage: A Case Study of the Kunerad Mansion (Slovakia)
    Palcak, Michal
    Kudela, Pavol
    Fandakova, Miriam
    Kordek, Juraj
    APPLIED SCIENCES-BASEL, 2022, 12 (09):
  • [44] A human-centred systems manifesto for smart digital immersion in Industry 5.0: a case study of cultural heritage
    Murphy, Cian
    Carew, Peter J.
    Stapleton, Larry
    AI & SOCIETY, 2024, 39 (05) : 2401 - 2416
  • [45] Digital documentation of cultural heritage with terrestrial laser scanning (TLS): The case study of Zonguldak Uzun Mehmet Monument
    Ozendi, Mustafa
    GEOMATIK, 2022, 7 (02): : 139 - 148
  • [46] Digital camera calibration for cultural heritage documentation: the case study of a mass digitization project of religious monuments in Cyprus
    Evagorou, Evagoras
    Mettas, Christodoulos
    Agapiou, Athos
    Themistocleous, Kyriacos
    Papavasileiou, Spyridon
    Hadjimitsis, Diofantos
    EUROPEAN JOURNAL OF REMOTE SENSING, 2021, 54 : 6 - 17
  • [47] Digital Reconstruction of Fragmented Cultural Heritage Assets: The Case Study of the Dacian Embossed Disk from Piatra Rosie
    Comes, Radu
    Neamtu, Calin Gheorghe Dan
    Grec, Catalin
    Buna, Zsolt Levente
    Gazdac, Cristian
    Mateescu-Suciu, Liliana
    APPLIED SCIENCES-BASEL, 2022, 12 (16):
  • [48] ENHANCING ACCESSIBILITY TO CULTURAL HERITAGE THROUGH DIGITAL CONTENT AND VIRTUAL REALITY: A CASE STUDY OF THE SARMIZEGETUSA REGIA UNESCO SITE
    Comes, Radu
    Neamtu, Calin
    Buna, Zsolt Levente
    Bodi, Stefan
    Popescu, Daniela
    Tompa, Vasile
    Ghinea, Rares
    Mateescu-Suciu, Liliana
    JOURNAL OF ANCIENT HISTORY AND ARCHAEOLOGY, 2020, 7 (03): : 124 - 139
  • [49] SUSTAINABLE DIGITAL RESTORATION AND 3D VISUALIZATION OF CULTURAL HERITAGE: A CASE STUDY IN MOGAO GROTTOES OF DUNHUANG, CHINA
    Li, Nan
    Ji, Xiaofen
    EUROPEAN JOURNAL FOR PHILOSOPHY OF RELIGION, 2024, 16 (03): : 134 - 161
  • [50] Evaluating visitor experience of digital interpretation and presentation technologies at cultural heritage sites: a case study of the old town, Zuoying
    Liu Y.
    Built Heritage, 2020, 4 (1)