Reinforcement learning-based complete area coverage path planning for a modified htrihex robot

被引:0
|
作者
Apuroop, Koppaka Ganesh Sai [1 ]
Le, Anh Vu [2 ]
Elara, Mohan Rajesh [1 ]
Sheu, Bing J. [3 ]
机构
[1] ROAR Lab, Engineering Product Development, Singapore University of Technology and Design, Singapore,487372, Singapore
[2] Optoelectronics Research Group, Faculty of Electrical and Electronics Engineering, Ton Duc Thang University, Ho Chi Minh City,700000, Viet Nam
[3] Electronics Engineering and Information Management, Chang Gung University, Taoyuan City,330, Taiwan
来源
Sensors (Switzerland) | 2021年 / 21卷 / 04期
关键词
Learning algorithms - Long short-term memory - Multilayer neural networks - Traveling salesman problem - Energy utilization - Motion planning - Ant colony optimization - Cleaning - Learning systems - Genetic algorithms - Robot programming;
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学科分类号
摘要
One of the essential attributes of a cleaning robot is to achieve complete area coverage. Current commercial indoor cleaning robots have fixed morphology and are restricted to clean only specific areas in a house. The results of maximum area coverage are sub-optimal in this case. Tiling robots are innovative solutions for such a coverage problem. These new kinds of robots can be deployed in the cases of cleaning, painting, maintenance, and inspection, which require complete area coverage. Tiling robots’ objective is to cover the entire area by reconfiguring to different shapes as per the area requirements. In this context, it is vital to have a framework that enables the robot to maximize the area coverage while minimizing energy consumption. That means it is necessary for the robot to cover the maximum area with the least number of shape reconfigurations possible. The current paper proposes a complete area coverage planning module for the modified hTrihex, a honeycomb-shaped tiling robot, based on the deep reinforcement learning technique. This framework simultaneously generates the tiling shapes and the trajectory with minimum overall cost. In this regard, a convolutional neural network (CNN) with long short term memory (LSTM) layer was trained using the actor-critic experience replay (ACER) reinforcement learning algorithm. The simulation results obtained from the current implementation were compared against the results that were generated through traditional tiling theory models that included zigzag, spiral, and greedy search schemes. The model presented in the current paper was also compared against other methods where this problem was considered as a traveling salesman problem (TSP) solved through genetic algorithm (GA) and ant colony optimization (ACO) approaches. Our proposed scheme generates a path with a minimized cost at a lesser time. © 2021 by the authors. Licensee MDPI, Basel, Switzerland.
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