Last Island: Exploring Transitions to Sustainable Futures through Play

被引:1
|
作者
Taghikhah, Firouzeh [1 ]
Raffe, William L. [1 ]
Mitri, George [1 ]
Du Toit, Sebastian [1 ]
Voinov, Alexey [1 ]
Garcia, Jaime A. [1 ]
机构
[1] Univ Technol Sydney, Sydney, NSW, Australia
来源
PROCEEDINGS OF THE AUSTRALASIAN COMPUTER SCIENCE WEEK MULTICONFERENCE (ACSW 2019) | 2019年
关键词
Sustainability; public engagement; serious games; computer-assisted games; board games; game design; VALIDATION; EXPERIENCE; SCALE;
D O I
10.1145/3290688.3290746
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
A serious game was designed and developed with the goal of exploring potential sustainable futures and the transitions towards them. This computer-assisted board game, Last Island, which incorporates a system dynamics model into a board game's core mechanics, attempts to impart knowledge and understanding on sustainability and how an isolated society may transition to various futures to a non-expert community of players. To this end, this collaborative-competitive game utilizes the Miniworld model which simulates three variables important for the sustainability of a society: human population, economic production and the state of the environment. The resulting player interaction offers possibilities to collectively discover and validate potential scenarios for transitioning to a sustainable future, encouraging players to work together to balance the model output while also competing on individual objectives to be the individual winner of the game.
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页数:7
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