A METHODOLOGY AND INTERACTIVE ENVIRONMENT FOR ICONIC LANGUAGE DESIGN

被引:17
|
作者
CHANG, SK [1 ]
POLESE, G [1 ]
OREFICE, S [1 ]
TUCCI, M [1 ]
机构
[1] UNIV SALERNO,DIPARTIMENTO INFORMAT & APPLICAZ,I-84081 BARONISSI,ITALY
关键词
D O I
10.1006/ijhc.1994.1078
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
We describe a design methodology for iconic languages based upon the theory of icon algebra to derive the meaning of iconic sentences. The design methodology serves two purposes. First of all, it is a descriptive model for the design process of the iconic languages used in the Minspeak(TM) systems for augmentative communication. Second, it is also a prescriptive model for the design of other iconic languages for human-machine interface. An interactive design environment based upon this methodology is described. This investigation raises a number of interesting issues regarding iconic languages and iconic communications.
引用
收藏
页码:683 / 716
页数:34
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