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- [2] QoE Assessment of Fairness between Players in Networked Game with Olfaction 2012 11TH ANNUAL WORKSHOP ON NETWORK AND SYSTEMS SUPPORT FOR GAMES (NETGAMES), 2012,
- [3] QoE Assessment of Operability and Fairness for Soft Objects in Networked Real-Time Game with Haptic Sense 2015 21ST ASIA-PACIFIC CONFERENCE ON COMMUNICATIONS (APCC), 2015, : 570 - 574
- [4] QoE Assessment in Networked Air Hockey Game with Haptic Media 2010 9TH ANNUAL WORKSHOP ON NETWORK AND SYSTEMS SUPPORT FOR GAMES (NETGAMES 2010), 2010,
- [5] Fairness among game players in networked haptic environments: Influence of network latency 2005 IEEE INTERNATIONAL CONFERENCE ON MULTIMEDIA AND EXPO (ICME), VOLS 1 AND 2, 2005, : 57 - 60
- [6] QoE Assessment of Sense of Presence in Networked Virtual Environment with Haptic and Auditory Senses: Influence of Network Delay 2014 IEEE 3RD GLOBAL CONFERENCE ON CONSUMER ELECTRONICS (GCCE), 2014, : 679 - 683
- [7] Influence of Olfactory and Auditory Senses on Fairness Between Players in Networked Virtual 3D Object Identification Game with Haptics 2016 IEEE 5TH GLOBAL CONFERENCE ON CONSUMER ELECTRONICS, 2016,
- [8] Assessment of climatic factors influence on the time to reach maximum wire temperature of overhead power lines PRZEGLAD ELEKTROTECHNICZNY, 2020, 96 (08): : 39 - 42