Algorithms for lattice games

被引:0
|
作者
Alan Guo
Ezra Miller
机构
[1] Duke University,Department of Mathematics
[2] MIT Computer Science and Artificial Intelligence Laboratory,undefined
来源
International Journal of Game Theory | 2013年 / 42卷
关键词
Combinatorial game; Lattice game; Convex polyhedron; Generating function; Affine semigroup; Misère quotient;
D O I
暂无
中图分类号
学科分类号
摘要
This paper provides effective methods for the polyhedral formulation of impartial finite combinatorial games as lattice games (Guo et al. Oberwolfach Rep 22: 23–26, 2009; Guo and Miller, Adv Appl Math 46:363–378, 2010). Given a rational strategy for a lattice game, a polynomial time algorithm is presented to decide (i) whether a given position is a winning position, and to find a move to a winning position, if not; and (ii) to decide whether two given positions are congruent, in the sense of misère quotient theory (Plambeck, Integers, 5:36, 2005; Plambeck and Siegel, J Combin Theory Ser A, 115: 593–622, 2008). The methods are based on the theory of short rational generating functions (Barvinok and Woods, J Am Math Soc, 16: 957–979, 2003).
引用
收藏
页码:777 / 788
页数:11
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