Classification approach for understanding implications of emotions using eye-gaze

被引:0
|
作者
Pradeep Raj Krishnappa Babu
Uttama Lahiri
机构
[1] Indian Institute of Technology Gandhinagar,Center for Cognitive Science
[2] Indian Institute of Technology Gandhinagar,Electrical Engineering Department
关键词
Autism; Virtual reality; Eye-tracking; Fixation duration; Pupil diameter; Blink rate; Classification; SVM;
D O I
暂无
中图分类号
学科分类号
摘要
Atypical behavioral viewing pattern is one of the core deficits of individuals with Autism Spectrum Disorder (ASD). This diminishes their ability to understand the communicator’s facial emotional expression and often misinterpret one’s intended emotion. Here, we investigated the feasibility of using one’s gaze-related indices to estimate distinctive changes corresponding to various emotions. We designed a usability study with nine individuals with ASD and Typically Developing (TD) individuals who were exposed to Virtual Reality (VR) based social scenarios. The VR scenes presented virtual characters who narrated their social experience in the form of short stories with context-relevant emotional expressions. Simultaneously, we collected one’s gaze-related physiological indices (PIs) and behavioral looking pattern indices (BIs) using a technologically-enhanced eye-tracker. Subsequently, these PIs and BIs were used to classify the implications of the emotional expressions both within and across the ASD and TD groups. Results of the usability study indicate that one’s gaze-related indices can be discriminated with 97% accuracy for various emotions for intra-group analysis and 100% accuracy for inter-group analysis.
引用
收藏
页码:2701 / 2713
页数:12
相关论文
共 50 条
  • [1] Classification approach for understanding implications of emotions using eye-gaze
    Krishnappa Babu, Pradeep Raj
    Lahiri, Uttama
    JOURNAL OF AMBIENT INTELLIGENCE AND HUMANIZED COMPUTING, 2020, 11 (07) : 2701 - 2713
  • [2] The role of eye-gaze in understanding other minds
    Pellicano, E
    Rhodes, G
    BRITISH JOURNAL OF DEVELOPMENTAL PSYCHOLOGY, 2003, 21 : 33 - 43
  • [3] An eigenspace approach to eye-gaze estimation
    Bebis, G
    Fujimura, K
    PARALLEL AND DISTRIBUTED COMPUTING SYSTEMS, 2000, : 604 - 609
  • [4] Psychophysics of perceiving eye-gaze and head direction with peripheral vision: Implications for the dynamics of eye-gaze behavior
    Loomis, Jack M.
    Kelly, Jonathan W.
    Pusch, Matthias
    Bailenson, Jeremy N.
    Beall, Andrew C.
    PERCEPTION, 2008, 37 (09) : 1443 - 1457
  • [5] EYE-GAZE COMMUNICATOR
    不详
    LANCET, 1984, 2 (8410): : 1053 - 1053
  • [6] Computer display control and interaction using eye-gaze
    Farid, M.
    Murtagh, F.
    Starck, J.L.
    Journal of the Society for Information Display, 2002, 10 (3 SPEC.) : 289 - 293
  • [7] Input Interface Using Eye-Gaze and Blink Information
    Abe, Kiyohiko
    Sato, Hironobu
    Matsuno, Shogo
    Ohi, Shoichi
    Ohyama, Minoru
    HCI INTERNATIONAL 2015 - POSTERS' EXTENDED ABSTRACTS, PT I, 2015, 528 : 463 - 467
  • [8] Easy Eye-Gaze Calibration using a Moving Visual Target in the Head-Free Remote Eye-Gaze Detection System
    Kondou, Yuki
    Ebisawa, Yoshinobu
    2008 IEEE INTERNATIONAL CONFERENCE ON VIRTUAL ENVIRONMENTS, HUMAN-COMPUTER INTERFACES AND MEASUREMENT SYSTEMS, 2008, : 145 - 150
  • [9] An eye-gaze input system using information on eye movement history
    Abe, Kiyohiko
    Ohi, Shoichi
    Ohyama, Minoru
    UNIVERSAL ACCESS IN HUMAN-COMPUTER INTERACTION: AMBIENT INTERACTION, PT 2, PROCEEDINGS, 2007, 4555 : 721 - +
  • [10] THE ACCURACY OF EYE-GAZE JUDGMENT - A SIGNAL-DETECTION APPROACH
    MARTIN, WW
    JONES, RF
    BRITISH JOURNAL OF SOCIAL PSYCHOLOGY, 1982, 21 (NOV) : 293 - 299