Low-Cost Depth Camera Pose Tracking for Mobile Platforms

被引:0
|
作者
Ihm, Insung [1 ]
Kim, Youngwook [1 ]
Lee, Jaehyun [1 ]
Jeong, Jiman [1 ]
Park, Ingu [2 ]
机构
[1] Sogang Univ, Dept Comp Sci & Engn, Seoul, South Korea
[2] NCSOFT Corp, Seongnam, South Korea
基金
新加坡国家研究基金会;
关键词
I.3.3[Computer Graphics]: Picture/Image Generation-Digitizing and Scanning; I.4.8 [Image Processing and Computer Vision]: Scene Analysis-Tracking H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems-Artificial augmented and virtual realities;
D O I
10.1109/ISMAR-Adjunct.2016.50
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The KinectFusion algorithm is now used routinely to reconstruct dense 3D surfaces at real-time frame rates using a commodity depth camera. To achieve robust pose estimation, the method conducts the frame-to-model tracking during camera tracking that must inevitably accompany the memory-bound, GPU-assisted volumetric computations for the model manipulation, to which mobile processors are often more vulnerable than PC-based processors. In this paper, we present an effective camera-tracking method that is based on the computationally lighter frame-to-frame tracking method. This method's tendency toward rapid accumulation of pose estimation errors is suppressed effectively via a predictor-corrector technique. By removing the costly volumetric computations from the pose estimation process, our camera tracking system becomes more efficient in terms of both time and space complexity, offering a compact implementation of depth sensor-based camera tracking on low-end platforms such as mobile devices in addition to high-end PCs.
引用
收藏
页码:123 / 126
页数:4
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