Analyzing Deferred Rendering Techniques

被引:0
|
作者
Petrescu, Alexandru-Lucian [1 ]
Moldoveanu, Florica [1 ]
Asavei, Victor [1 ]
Moldoveanu, Alin [1 ]
机构
[1] Univ Politehn Bucuresti, Dept Comp Sci & Engn, Bucharest 0600042, Romania
来源
关键词
computer graphics; real-time rendering; deferred; decoupled; analysis;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In this article various deferred rendering algorithms are investigated and a classification that formalizes the comparison between these popular rendering techniques is introduced. This classification consists of measuring functions that can be used to determine the expected algorithm performance in various situations. Multiple analysis spaces are defined that better express the strengths and weaknesses of each algorithm. Given the abundance of deferred rendering methods and the performance tradeoffs implied by different hardware targets, rendered objects complexity and light setup complexity, our framework makes choosing or modifying an algorithm out of this collection a simpler process. The following spaces are used for algorithm examination and comparison: GPU commands, processing cost, allocated memory and expected bandwidth consumption. Furthermore, the analysis spaces are independent of the illumination model and are suitable for a decoupled examination, in which each stage of rendering process is usually executed at a different sampling rate.
引用
收藏
页码:30 / 41
页数:12
相关论文
共 50 条
  • [1] Virtual deferred rendering
    Petrescu, Alexandru-Lucian
    Moldoveanu, Florica
    Asavei, Victor
    Moldoveanu, Alin
    2015 20TH INTERNATIONAL CONFERENCE ON CONTROL SYSTEMS AND COMPUTER SCIENCE, 2015, : 373 - 378
  • [2] Analyzing the performance of deferred reservations
    Norden, S
    COMPUTER NETWORKS-THE INTERNATIONAL JOURNAL OF COMPUTER AND TELECOMMUNICATIONS NETWORKING, 2005, 47 (03): : 327 - 349
  • [3] Deferred Neural Rendering: Image Synthesis using Neural Textures
    Thies, Justus
    Zollhofer, Michael
    Niessner, Matthias
    ACM TRANSACTIONS ON GRAPHICS, 2019, 38 (04):
  • [4] ANALYSIS AND RENDERING TECHNIQUES
    Bernik, A.
    TEHNICKI GLASNIK-TECHNICAL JOURNAL, 2010, 4 (1-2): : 42 - 44
  • [5] AN OVERVIEW OF RENDERING TECHNIQUES
    DENNIS, AR
    COMPUTERS & GRAPHICS, 1990, 14 (01) : 101 - 115
  • [6] guacamole - An Extensible Scene Graph and Rendering Framework Based on Deferred Shading
    Schneegans, Simon
    Lauer, Felix
    Bernstein, Andreas-C
    Schollmeyer, Andre
    Froehlich, Bernd
    2014 IEEE 7TH WORKSHOP ON SOFTWARE ENGINEERING AND ARCHITECTURES FOR REALTIME INTERACTIVE SYSTEMS (SEARIS), 2014, : 35 - 42
  • [7] Dynamic load balance strategy for parallel rendering based on deferred shading
    Yin, Mingqiang
    Sun, Dan
    Sun, Hui
    INTERNATIONAL JOURNAL OF COMPUTATIONAL SCIENCE AND ENGINEERING, 2019, 18 (03) : 286 - 293
  • [8] Speed up of rendering pipeline by deferred lighting and triple queue structure
    Liang, BS
    Jen, CW
    ELECTRONICS LETTERS, 2001, 37 (22) : 1332 - 1333
  • [9] Deferred blending: Image composition for single-pass point rendering
    Zhang, Yanci
    Pajarola, Renato
    COMPUTERS & GRAPHICS-UK, 2007, 31 (02): : 175 - 189
  • [10] Intrinsic Autoencoders for Joint Deferred Neural Rendering and Intrinsic Image Decomposition
    Abu Alhaija, Hassan
    Mustikovela, Siva Karthik
    Thies, Justus
    Jampani, Varun
    Niesner, Matthias
    Geiger, Andreas
    Rother, Carsten
    2020 INTERNATIONAL CONFERENCE ON 3D VISION (3DV 2020), 2020, : 1176 - 1185