Integration of Motor Learning Principles Into Virtual Reality Interventions for Individuals With Cerebral Palsy: Systematic Review

被引:42
|
作者
Demers, Marika [1 ]
Fung, Karen [2 ]
Subramanian, Sandeep K. [3 ]
Lemay, Martin [4 ,5 ]
Robert, Maxime T. [2 ]
机构
[1] Univ Southern Calif, Div Biokinesiol & Phys Therapy, Los Angeles, CA 90007 USA
[2] Univ Laval, Fac Med, Dept Rehabil, Ctr Interdisciplinary Res Rehabil & Social Integr, 525 Blvd Hamel, Quebec City, PQ G1M 2S8, Canada
[3] UT Hlth San Antonio, Sch Hlth Profess, Dept Phys Therapy, San Antonio, TX USA
[4] Ctr Rech CHU St Justine, Ctr Readaptat Marie Enfant, Montreal, PQ, Canada
[5] Univ Quebec Montreal, Dept Sci Act Phys, Montreal, PQ, Canada
来源
JMIR SERIOUS GAMES | 2021年 / 9卷 / 02期
关键词
virtual rehabilitation; upper limb; brain damage; feedback; active video games; learning; UPPER-LIMB FUNCTION; UPPER EXTREMITY FUNCTION; SELF-CONTROLLED FEEDBACK; INDUCED MOVEMENT THERAPY; EXTRINSIC FEEDBACK; CHALLENGE POINT; HAND FUNCTION; VIDEO GAMES; CHILDREN; REHABILITATION;
D O I
10.2196/23822
中图分类号
R19 [保健组织与事业(卫生事业管理)];
学科分类号
摘要
Background: Increasing evidence supports the use of virtual reality systems to improve upper limb motor functions in individuals with cerebral palsy. While virtual reality offers the possibility to include key components to promote motor learning, it remains unclear if and how motor learning principles are incorporated into the development of rehabilitation interventions using virtual reality. Objective: The objective of this study was to determine the extent to which motor learning principles are integrated into virtual reality interventions targeting upper limb function in individuals with cerebral palsy. Methods: A systematic review was conducted according to the PRISMA (Preferred Reporting Items for Systematic Reviews and Meta-Analyses) guidelines. The search was performed in 10 databases using a combination of keywords related to cerebral palsy, virtual reality, video games, and rehabilitation. Studies were divided into 2 categories: commercial video game platforms and devices and custom virtual reality systems. Study quality was assessed using the modified Downs and Black checklist. Results: The initial search yielded 1497 publications. A total of 26 studies from 30 publications were included, with most studies classified as "fair" according to the modified Downs and Black checklist. The majority of studies provided enhanced feedback and variable practice and used functionally relevant and motivating virtual tasks. The dosage varied greatly (total training time ranged from 300 to 3360 minutes), with only 6 studies reporting the number of movement repetitions per session. The difficulty progression and the assessment of skills retention and transfer were poorly incorporated, especially for the commercial video games. Conclusions: Motor learning principles should be better integrated into the development of future virtual reality systems for optimal upper limb motor recovery in individuals with cerebral palsy. Trial Registration: PROSPERO International Prospective Register of Systematic Reviews CRD42020151982; https://www.crd.york.ac.uk/prospero/display_record.php?ID=CRD42020151982
引用
收藏
页数:14
相关论文
共 50 条
  • [1] The Role of Immersive Virtual Reality Interventions in Pediatric Cerebral Palsy: A Systematic Review across Motor and Cognitive Domains
    Maggio, Maria Grazia
    Valeri, Maria Chiara
    De Luca, Rosaria
    Di Iulio, Fulvia
    Ciancarelli, Irene
    De Francesco, Morena
    Calabro, Rocco Salvatore
    Morone, Giovanni
    BRAIN SCIENCES, 2024, 14 (05)
  • [2] Biofeedback interventions for individuals with cerebral palsy: a systematic review
    MacIntosh, Alexander
    Lam, Emily
    Vigneron, Vincent
    Vignais, Nicolas
    Biddiss, Elaine
    DISABILITY AND REHABILITATION, 2019, 41 (20) : 2369 - 2391
  • [3] Virtual reality in the rehabilitation process for individuals with cerebral palsy and Down syndrome: A systematic review
    Palma Lopes, Jamile Benite
    Carvalho Duarte, Natalia de Almeida
    Lazzari, Roberta Delasta
    Oliveira, Claudia Santos
    JOURNAL OF BODYWORK AND MOVEMENT THERAPIES, 2020, 24 (04) : 479 - 483
  • [4] Motor Learning Feeding Interventions for Infants at Risk of Cerebral Palsy: A Systematic Review
    Amanda Khamis
    Iona Novak
    Catherine Morgan
    Gloria Tzannes
    Jane Pettigrew
    Jeanette Cowell
    Nadia Badawi
    Dysphagia, 2020, 35 : 1 - 17
  • [5] Motor Learning Feeding Interventions for Infants at Risk of Cerebral Palsy: A Systematic Review
    Khamis, Amanda
    Novak, Iona
    Morgan, Catherine
    Tzannes, Gloria
    Pettigrew, Jane
    Cowell, Jeanette
    Badawi, Nadia
    DYSPHAGIA, 2020, 35 (01) : 1 - 17
  • [6] Physical Exercise Interventions Using Virtual Reality in Children and Adolescents with Cerebral Palsy: Systematic Review
    Aguado, Javier Velasco
    Espada, Mario C.
    Munoz-Jimenez, Jesus
    Ferreira, Catia C.
    Gamez-Calvo, Luisa
    HEALTHCARE, 2025, 13 (02)
  • [7] Motor Speech Interventions for Children With Cerebral Palsy: A Systematic Review
    Korkalainen, Johanna
    McCabe, Patricia
    Smidt, Andy
    Morgan, Catherine
    JOURNAL OF SPEECH LANGUAGE AND HEARING RESEARCH, 2023, 66 (01): : 110 - 125
  • [8] Effectiveness of motor interventions in infants with cerebral palsy: a systematic review
    Morgan, Catherine
    Darrah, Johanna
    Gordon, Andrew M.
    Harbourne, Regina
    Spittle, Alicia
    Johnson, Robert
    Fetters, Linda
    DEVELOPMENTAL MEDICINE AND CHILD NEUROLOGY, 2016, 58 (09): : 900 - 909
  • [9] Systematic Review of Virtual Reality in Behavioral Interventions for Individuals with Autism
    Amarie Carnett
    Leslie Neely
    Siobhan Gardiner
    Marie Kirkpatrick
    John Quarles
    Kameron Christopher
    Advances in Neurodevelopmental Disorders, 2023, 7 : 426 - 442
  • [10] Systematic Review of Virtual Reality in Behavioral Interventions for Individuals with Autism
    Carnett, Amarie
    Neely, Leslie
    Gardiner, Siobhan
    Kirkpatrick, Marie
    Quarles, John
    Christopher, Kameron
    ADVANCES IN NEURODEVELOPMENTAL DISORDERS, 2023, 7 (03) : 426 - 442