Understanding the role of culture and cultural attributes in digital game localization

被引:16
|
作者
Pyae, Aung [1 ]
机构
[1] Swinburne Univ Technol, Swinburne Business Sch, Melbourne, Vic, Australia
关键词
Digital games; Culture; Localization; Culturalization; Game design; Human-computer interaction; HCI;
D O I
10.1016/j.entcom.2018.02.004
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Culturalization plays an important role in game localization. It is associated with cultural attributes (e.g. language). When a digital game is localized for a target audience, game context and contents should be suitable for local culture that includes specific customs, traditions, and beliefs. Without the proper understanding of the specific culture of a target audience, game localization and culturalization may not be successful. Furthermore, it may lead to a failure in marketing and promoting sales. In this report, we reviewed the literature about culture and identified common cultural attributes. We also reviewed the importance of digital game localization and culturalization in digital game development. We discussed the examples of simple, partial, and full digital game localizations, including the 'Pokemon Go' game, "Scissors-Paper-Stone", and commercial digital games that use cultural attributes as contents and context. Lastly, we discussed the importance of each cultural attribute and how they can be used in game localization and culturalization. The discussion in this report can provide insights into the importance of culture and cultural attributes in digital game localization and culturalization for game designers and practitioners.
引用
收藏
页码:105 / 116
页数:12
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