A Propriety Multiplatform Game-based Learning Game to Learn Object-Oriented Programming

被引:5
|
作者
Seng, Wong Yoke [1 ]
Yatim, Maizatul Hayati Mohamad [2 ]
机构
[1] KDU Univ Coll, Sch Comp & Creat Media, Shah Alam, Malaysia
[2] Sultan Idris Educ Univ, Fac Arts Comp & Creat Ind, Tanjong Malim, Malaysia
关键词
component; Game-based Learning; Object-Oriented Programming; Learning Programming Paradigm;
D O I
10.1109/IIAI-AAI.2018.00060
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In order to understand the important of object-oriented programming in tertiary level, a propriety game-based learning multiplatform game has been designed and develops as a learning tool to improve the student understanding toward object-oriented programming paradigm such as encapsulation, abstraction, inheritance and polymorphism. The proposed game is a 2D role-playing game in computer and mobile platform that allow players to learn Object-Oriented programming in an interaction way. Players will play along the flow of each game world and they will learn object-oriented programming paradigm subconsciously. Total of 214 undergraduate year one student had been participate to this research to determine the proposed game that design based on game-based learning approach is able to improve their understanding toward object-oriented programming paradigm compare to the traditional teaching and learning method. Thus, this paper is a research paper of an academic who worked with game designers, game developer to design and develop a propriety game-based learning game for learning object-oriented programming.
引用
收藏
页码:278 / 283
页数:6
相关论文
共 50 条
  • [1] A Propriety Game-Based Learning Game as Learning Tool to Learn Object-Oriented Programming Paradigm
    Wong, Yoke Seng
    Hayati, Mohamad Yatim Maizatul
    Tan, Wee Hoe
    SERIOUS GAMES, JCSG 2016, 2016, 9894 : 42 - 54
  • [2] Odyssey of Phoenix: A Propriety Game Based Learning Game to Learn Object-Oriented Programming
    Wong, Yoke Seng
    Yatim, Maizatul Hayati Binti Mohammad
    Tan, Wee Hoe
    Khoo, Li Jing
    PROCEEDINGS OF THE 11TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2017), 2017, : 763 - 772
  • [3] A propriety game based learning mobile game to learn Object-Oriented Programming - Odyssey of Phoenix
    Wong, Yoke Seng
    Hayati, Maizatul
    Yatim, Mohamad
    Hoe, Tan Wee
    PROCEEDINGS OF 2017 IEEE 6TH INTERNATIONAL CONFERENCE ON TEACHING, ASSESSMENT, AND LEARNING FOR ENGINEERING (TALE), 2017, : 426 - 431
  • [4] Examining Effectiveness of Learning Object-Oriented Programming Paradigm Through Propriety Game-Based Learning Games
    Wong, Yoke Seng
    Yatim, Maizatul Hayati Binti Mohammad
    Tan, Wee Hoe
    PROCEEDINGS OF THE 10TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING, 2016, : 796 - 804
  • [5] Learning Object-Oriented Programming With Computer Games: A Game-Based Learning Approach
    Wong, Yoke Seng
    Yatim, Maizatul Hayati Binti Mohammad
    Tan, Wee Hoe
    PROCEEDINGS OF THE 9TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2015), 2015, : 729 - 737
  • [6] A game-based approach to the teaching of object-oriented programming languages
    Rodriguez Corral, Jose Maria
    Civit Balcells, Anton
    Morgado Estevez, Arturo
    Jimenez Moreno, Gabriel
    Ferreiro Ramos, Maria Jose
    COMPUTERS & EDUCATION, 2014, 73 : 83 - 92
  • [7] COLOBOT GAME AS LEARNING TOOL FOR OBJECT-ORIENTED PROGRAMMING
    Panczyk, Beata
    Panczyk, Maciej
    EDULEARN15: 7TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES, 2015, : 114 - 122
  • [8] Program with Ixquic How to Learn Object-Oriented Programming with a game.
    Ramos, Carmen
    Patino, Tania
    2015 IEEE 7TH INTERNATIONAL CONFERENCE ON GAMES AND VIRTUAL WORLDS FOR SERIOUS APPLICATIONS (VS-GAMES), 2015, : 204 - 205
  • [9] Use computer game to learn Object-Oriented Programming in computer science courses
    Wong, Yoke Seng
    Yatim, Maizatul Hayati Mohamad
    Tan, Wee Hoe
    2014 IEEE GLOBAL ENGINEERING EDUCATION CONFERENCE (EDUCON), 2014, : 9 - 16
  • [10] Teaching object-oriented programming laboratory with computer game programming
    Chen, Woei-Kae
    Cheng, Yu Chin
    IEEE TRANSACTIONS ON EDUCATION, 2007, 50 (03) : 197 - 203