An investigation into gamification as a customer engagement experience environment

被引:190
|
作者
Harwood, Tracy [1 ]
Garry, Tony [2 ]
机构
[1] De Montfort Univ, Fac Technol, Inst Creat Technol, Leicester LE1 9BH, Leics, England
[2] Univ Otago, Dept Mkt, Dunedin, New Zealand
关键词
Brand community; Customer engagement; Netnography; Gamification; Customer engagement behavior; Customer engagement emotion; VALUE CO-CREATION; PARTICIPATION; NETWORK; LOYALTY; TELEPRESENCE; COMMUNITIES; COMMITMENT; APPRAISAL; BEHAVIOR; IMPACT;
D O I
10.1108/JSM-01-2015-0045
中图分类号
F [经济];
学科分类号
02 ;
摘要
Purpose - This study aims to provide empirically generated insights into a gamification approach to online customer engagement and behavior (CE and CEB). There is a substantive discrepancy between popular coverage and empirically based research as to the effectiveness of virtual brand gamification in engaging customers. Design/methodology/approach - Using Samsung Nation as a unit of analysis, a mixed-methods research design using netnography and participant observation is adopted to address the research aim. Findings - Taken holistically, the findings identify key processes and outcomes of CE and CEB within virtual gamified platforms. Additionally, insights are provided into implementation flaws deriving from gamification that may potentially impact the CE experience. Originality/value - The contribution of this paper is twofold. First and from a theoretical perspective, it offers both a conceptual foundation and empirical-based evaluation of CE and CEB through a gamified brand platform. Second and from a pragmatic perspective, the conceptual model derived from this research may aid practitioners in developing more robust gamified CE strategies.
引用
收藏
页码:533 / 546
页数:14
相关论文
共 50 条
  • [1] Gamification in financial service apps to enhance customer experience and engagement
    Raza, Ali
    Rehmat, Sana
    Ishaq, Muhammad Ishtiaq
    Haj-Salem, Narjes
    Talpur, Qurat-ul-ain
    JOURNAL OF CONSUMER BEHAVIOUR, 2024, 23 (04) : 1653 - 1670
  • [2] Gamification and customer experience: the mediating role of brand engagement in online grocery retailing
    Pour, Mona Jami
    Rafiei, Khadije
    Khani, Monireh
    Sabrirazm, Atena
    NANKAI BUSINESS REVIEW INTERNATIONAL, 2021, 12 (03) : 340 - 357
  • [3] Analyzing Customer Engagement Online Using Gamification
    Banerjee, Tanay
    Bhattacharya, Sonali
    CARDIOMETRY, 2022, (24): : 662 - 672
  • [4] CUSTOMER EXPERIENCE AND ENGAGEMENT
    Botelho, Delane
    Guissoni, Leandro Angotti
    RAE-REVISTA DE ADMINISTRACAO DE EMPRESAS, 2020, 60 (01): : 3 - 6
  • [5] Relational Dynamics between Customer Engagement, Brand Experience, and Customer Loyalty: An Empirical Investigation
    Rasool, Aaleya
    Shah, Farooq Ahmad
    Tanveer, Muhammad
    JOURNAL OF INTERNET COMMERCE, 2021, 20 (03) : 273 - 292
  • [6] Gamification and customer brand engagement: a review and future research agendas
    Malik, Garima
    Pradhan, Debasis
    Rup, Bikash Kumar
    MARKETING INTELLIGENCE & PLANNING, 2025, 43 (01) : 210 - 239
  • [7] A GAMIFICATION FRAMEWORK FOR CUSTOMER ENGAGEMENT AND SUSTAINABLE WATER USAGE PROMOTION
    Galli, Luca
    Fraternali, Piero
    Pasini, Chiara
    Baroffio, Giorgia
    Dos Santos, A. Diniz
    Acerbis, Roberto
    Riva, Valentina
    PROCEEDINGS OF THE 36TH IAHR WORLD CONGRESS: DELTAS OF THE FUTURE AND WHAT HAPPENS UPSTREAM, 2015, : 5987 - 6000
  • [8] Gamification in the Social Environment: a tool for Motivation and Engagement
    Cordero-Brito, Staling
    Mena, Juanjo
    SIXTH INTERNATIONAL CONFERENCE ON TECHNOLOGICAL ECOSYSTEMS FOR ENHANCING MULTICULTURALITY (TEEM'18), 2018, : 640 - 643
  • [9] Customer engagement with service providers: an empirical investigation of customer engagement dispositions
    Sim, Max
    Conduit, Jodie
    Plewa, Carolin
    Hentzen, Janin Karoli
    EUROPEAN JOURNAL OF MARKETING, 2022, 56 (07) : 1926 - 1955
  • [10] Gamification of the Laboratory Experience to Encourage Student Engagement
    Drace, Kevin
    JOURNAL OF MICROBIOLOGY & BIOLOGY EDUCATION, 2013, 14 (02) : 273 - 274