Volume Rendering of Curvilinear-Grid Data Using Low-Dimensional Deformation Textures

被引:1
|
作者
Hero, Robert [1 ]
Ho, Chris [1 ]
Ma, Kwan-Liu [2 ]
机构
[1] Univ Calif Davis, VIDI Res Grp, Davis, CA 95616 USA
[2] Univ Calif Davis, GGCS, Davis, CA 95616 USA
基金
美国国家科学基金会;
关键词
Deformation texture; curvilinear datasets; ray casting; VISUALIZATION;
D O I
10.1109/TVCG.2013.264
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
In this paper, we present a high quality and interactive method for volume rendering curvilinear-grid data sets. This method is based on a two-stage parallel transformation of the sample position into intermediate computational space then into texture space through the use of multiple 1 and 2D deformation textures using hardware acceleration. In this manner, it is possible to render many curvilinear-grid volume data sets at high quality and with a low memory footprint, while taking advantage of modern graphic hardware's tri-linear filtering for the data itself. We also extend our method to handle volume shading. Additionally, we present a comprehensive study and comparisons with previous works, we show improvements both in quality and performance using our technique on multiple curvilinear data sets.
引用
收藏
页码:1330 / 1343
页数:14
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